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Geek Culture / Doom 3

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OSX Using Happy Dude
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Posted: 11th Oct 2005 12:11
As many of you may know, my view of Doom 3 (when I had originally had it) was not terribly positive.

However, for the past few months I've had the unexplained urge to play the game again (mainly to try the expansion pack), and thus an original copy was purchased from eBay.

It appears that, playing the game a second time, puts the game in a more favourable light - in most cases, playing the game was actually more enjoyable that the first time.

The constant darkest is still a pain, and some of the end of level baddies levels are extremely badly designed, but the rest is pretty good.

And so, it leads me to Resurrection Of Evil...

Again, the constant darkness is a pain, and again, end of level baddies levels are badly designed (especially Betruger at the end - how on earth do you know whether a successful hit has been made ?)

Unfortunately the whole atmosphere was rather let down by a rather funny incident with a worker who shuts himself in a locker - the way he pops out, has a quick talk and then shuts himself back in and mumbles something about going away, was extremely funny.

The ending was certainly different - I wouldn't be surprised if another expansion pack is being made.

Come to the third DarkBasic Pro Sci Fi Con - Be there and be square
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Fallout
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Posted: 11th Oct 2005 12:19
A lot of people seem to moan about the darkness in Doom3. I think that's what makes the game. The dark lighting is the single most important entity in creating the horror aspect in that game, and it's supposed to be a single player horror game, not your average FPS.

Some people don't find it creepy, but that's the whole point of it. If you don't find it creepy, you should be playing something else really, because it's emphasis is on the horror factor. And in order to achieve that, they went with the darkness. I think it's essential for the game. If you can always see whats lurking, you'll never fear whats in the darkness.

OSX Using Happy Dude
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Posted: 11th Oct 2005 12:24
The other annoying thing that that the baddies that teleport in usually end up behind you - so all you need to do when you hear the chanting is to turn around, find the beam-in point and blast away...

Occasionally it was scary - but not often, especially after a few re-loads...

The problem with the darkness is that you have nothing much to aim at - the assertion that most baddies have glowing eyes isnt exactly true...

Come to the third DarkBasic Pro Sci Fi Con - Be there and be square
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Erick G
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Posted: 11th Oct 2005 12:30 Edited at: 11th Oct 2005 12:32
I really enjoyed the game, but would not play it again.

I didnt like the go from point A to point B constant, with a few "scaries in between"

The scare factor died down and I got used to that part of the atmosphere. I enjoyed the gfx a ton though, which was the hype after all.

With games of this nature ( scare-factor ) I always switch all lights in my room off, and throw on headphones, at one stage in the game, my mother stepped in to bring me tea, and I promptly knocked the mug flying across the room.

I should have had a "Do Not Disturb - Horror in progress" sign on my door.
Fallout
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Posted: 11th Oct 2005 12:31
I agree, btw, that Doom 3 isn't that great. I personally played it once about 3/4s of the way through, then have rarely played it sinse. Mind you, I do that with all my games. I think PainKiller is the greatest FPS of all time, but still never play it much.

I just think the darkness in Doom 3 is what made it unique. It's the only scarey FPS I've ever played, and it was creepy for quite a while (creep factor wore off after a few hours of play). I didn't really feel it was too dark either, as you can usually see silhohettes, or just move to a location where the enemy has to come into the light .... or just spot them with your torch, then empty a clip in that direction. I can see how this would be annoying for someone who wants an action FPS, but it's spot on for someone who wants to be scared.

Erick G
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Posted: 11th Oct 2005 12:34 Edited at: 11th Oct 2005 12:35
Quote: " I think PainKiller is the greatest FPS of all time, but still never play it much."


I would give that crown to Far Cry, I would still love to get Painkiller black though.
Van B
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Posted: 11th Oct 2005 12:48
The horror is non existant in Doom3 despite it's promises - it makes me jump alright, but it's because it was pitch black and then suddenly somethings clawing my eye, that's all.

Personally I think that dark is only scary when you know something is lurking, like when you hear the womans voice, that's some creepy gameplay there - but until you know something nasty is actually lurking, there's little to be afraid off. Instead you wander around in the dark, ready to jump out your skin because some beast spawned around the corner you just come from. That's not scary, that's nerve-wracking.

I'd like to have seen more humane environments that have been tainted. For example, the toilets in Silent Hill are about as creepy and scary as you can get - yet nothing actually happens there, there's never an enemy in the toilets, yet the environment is really disturbing. The toilets in Doom3 on the other hand, well you know something will happen, you already know that something will spawn, jump out at you, or your reflection will go bad in the mirror. This gameplay dynamic has been done to freakin death!. So you eek round the corner with the flashlight, take it real slow, then ohh wow a scary thing happen with the mirror, mummydaddy that was frightening. About as frightening as a 3 year old shouting 'BOO' from behind a door.

For me the most fun I had with Doom3 was playing the XBox version on Co-op, that's a whole different and welcome twist to the norm, like a link up co-op game like Doom3 just makes sense. Imagine if they made a 8 player co-op add-on for Doom3, like you find some buddies and make up a team, like in all the classic sci-fi horrors, and you gotta get through by working as a team - that's what people should be getting, not the same game with the same spooks and scares and darkness all the way through. I've played Classic Doom in 4 player mode more than the single player missions on XBox, says a lot when it's more fun to play an umpteen year old game, kinda reminds me a loadergames, some games would have mini-games to play while loading (like on the C64 especially), often the loader game would be better than the actual game and you'd just stop the tape.


Van-B

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Raven
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Posted: 11th Oct 2005 14:15
The only niggles I have with Doom 3, really come down to the way levels are presented (i.e. they pop out of areas that moments before were solid wall) and thier a.i. (where by your forced to endure hundreds of enemies to make the game difficult rather than a few which have reasonable intelligence, that would've made it more creepy and atmospheric)

On the whole Doom 3 is good, although you can't play it in the daytime without ramping up the gamma, which totally looses all atmosphere it creates.

This said the constant jerky pace is annoying. Sometimes nothing happens for ages, then they try to pack as much action as possible in, followed by nothing again. I think the game shows more how id Software themselves are comming apart and are no longer truely enjoying the development cycle.

It honestly isn't like Half-Life 2, where you can tell the developers had fun making part of it. Ressurection of Evil definately fills a gap and feels a bit more Boom-like, though this said the mini-bosses ticked me off.

Mainly cause I can't kill Hunter 2 (Beserker). Always run out of ammo

I love the game, but over time it does wear a little thin. Especially as the single player like the originals just can't be replayed over and over. You know exactly what happens where. Just not the same as having a decent A.I. where you constantly have to adapt.

tpfkat
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Posted: 11th Oct 2005 14:19
doom 3 was cool, i used the flashlight mod .
farcry..they should go back and redo it and not sell it until it works properly,too many complaints about farcry
OSX Using Happy Dude
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Posted: 11th Oct 2005 14:26
It ran pretty well on my 5024WMLI - there were occasional slow downs (but thats mainly 'cos I kept the advanced graphical options on) - I just selected a low resolution.

Quote: "It honestly isn't like Half-Life 2, where you can tell the developers had fun making part of it"

Indeed - although I ha complaints about that too. As for Farcry, dont get me started on that... Painkiller too...

I dont know why a coop for Doom 3 couldn't have been provided - that would have been good.

Come to the third DarkBasic Pro Sci Fi Con - Be there and be square
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Raven
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Posted: 11th Oct 2005 14:42
Quote: "Indeed - although I ha complaints about that too. As for Farcry, dont get me started on that... Painkiller too..."


I think people are a lil tired of my opinions on those games themselves.
Not played Painkiller though, for some reason didn't unterest me.

Coop would've been awesome with the game. There's a mod to play Coop though, it's what I use to play SP with my brother.

OpenCoop v1.0 works quite nicely, but doesn't support Resurrection of Evil yet. Something I would've liked to see were vehicles, that would've been cool, but if you play the Vehicles SDK... then again I'm thankful they didn't add them.

Erick G
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Posted: 11th Oct 2005 15:03 Edited at: 11th Oct 2005 15:06
I want STALKER, where is STALKER ?

I have been looking forward to this one for a loooong time, I just hope is doesnt become a "Forever" project if you know what I mean.

btw, how is the Ressurection of Evil expansion for Doom3 ? If it is any good, I may, just maaaybe play through Doom3 again.

* EDIT, whoops, I see Sarcasm summed it up in his opening. Dang, oh well.
Kangaroo2 BETA2
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Posted: 11th Oct 2005 15:19 Edited at: 11th Oct 2005 15:20
Doom3 isn't a bad game at all, and particularly the way it built the atmosphere at the beginning is very good, the sound was excellent. I think the game is meant to be that dark, so you feel claustrophobic and like you have no where to run/hide. But yes it was annoying and swapping between th e weapon and torch felt like it was very forced to me, and quite unneccessary. The bosses were appalling I'll give you that, and I didn't like the way the physics only applied to certain objects. But I don't think it was as bad as everybody said. Personally though I would have prefered the original DOOM and DOOM 2 just with the far improved graphics and full freedom to look around, shoot etc. The levels were much better designed and far larger

John Y
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Posted: 11th Oct 2005 15:28
Whats wrong with farcry?

I played it and completed it last week, it was a great game. No problems whatsoever, but if you don't have a beast pc then I can see people having problems.

Van B
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Posted: 11th Oct 2005 15:36
FarCry or FarCry:Instincts?

There's a massive difference, Instincts is quite recent and nobody should guage it on how bad FarCry was - it's a new game and it's a contender for one of the best FPS games ever. The XBox version is a vital purchase, you can't do without it.


Van-B

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Erick G
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Posted: 11th Oct 2005 15:47
You guys ever played Metroid Prime ? Although not strictly a true FPS, I still hail it as on the best, and ofcourse MoHAA
Van B
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Posted: 11th Oct 2005 16:12
Gah, Metroid Prime!

It's a gorgeous game, it's brilliant - except for that stupid save point problem, it makes the game unplayable for me despite how much I want to play it. Damn Nintendo think everyone has the reactions of a ninja and the patience of a dead goat.


Van-B

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Raven
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Posted: 11th Oct 2005 16:20
Heh that's exactly how I feel when they add button bashing sections in games like MGS.

I never did get the good ending on PS1, but could on the GC. Guess they made it easier.

Erick G
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Posted: 11th Oct 2005 16:22
The completion of Metroid Prime was a royal pain in the ass, the final bosses were infuriatingly difficult.

Nobody looking forward to STALKER ?
OSX Using Happy Dude
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Posted: 11th Oct 2005 16:26
Cant say I've heard of it - is it console only ?

Quote: "Whats wrong with farcry?"

Graphics are nice, but everything is tacky, poorly thought out and rather buggy...

Come to the third DarkBasic Pro Sci Fi Con - Be there and be square
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Raven
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Posted: 11th Oct 2005 16:47
I'm past the point of hype to be honest.
It looks good in DirectX 9.1 (9.0L / 10) but aside from that, not really heard much in a year.

Wish I could get publisher funding to do nothing but show the same clips created 2 years ago over and over again.

Given it was suppose to ship against Half-Life 2 and Doom 3 both of which slipped alteast 6months... and we're what over a year on after Half-Life 2's release. Dunno at some point you just thing "release it already!"

OSX Using Happy Dude
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Posted: 11th Oct 2005 16:49
But if they did and its was buggy, everyone would complain...

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Raven
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Posted: 11th Oct 2005 17:10
No different from now. They'll atleast keep loyal fans.

Kangaroo2 BETA2
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Posted: 11th Oct 2005 18:10
I would have loved Metroid Prime but the lack of being able to save and load whenever you want ruined it for me I'm afraid. Stunning and well designed game though

Far Cry is a very poorly designed game and very buggy. most of the nice looking graphics effects are lazily applied shaders which are3 used to much better effect in other games. Its a tech demo. Instincts however is a MUCH better game, although more linear, its actually designed properly and actually works

OSX Using Happy Dude
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Posted: 11th Oct 2005 18:19
But will it come out on the PC?

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Raven
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Posted: 11th Oct 2005 18:27
I doubt it. Probably X-Box Exlusive.

Kangaroo2 BETA2
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Posted: 11th Oct 2005 18:30
maybe in around 5 years there'll be a decent xbox emulator

OSX Using Happy Dude
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Posted: 11th Oct 2005 18:31
Its certainly taking long enough to do an X-Box emulator

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Kangaroo2 BETA2
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Posted: 11th Oct 2005 18:36
yes - surpring being how similar the xbox is to a PC interanlly - but not surprsing considerring most 32bit consoles still arent even emulated 100% perfectly...

Raven
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Posted: 11th Oct 2005 19:04
CXBX does a very good job amd is available on Sourceforge.
It's not only an Emulator but Free XDK too.

John Y
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Posted: 11th Oct 2005 20:55
FarCry is by far the best looking game I have played. Just sitting on a tropical island is amazing.

Either you didn't play it on max graphics/sound settings, or I need to play some newer games

Deep Thought 42
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Posted: 11th Oct 2005 22:09
I love using the "no clip" cheat in Doom. I can just fly around and through walls.

"There are no stupid questions, just a lot of inquisitive idiots."
Hawkeye
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Posted: 11th Oct 2005 22:27
Appeariently, (as I've never played doom3, nor do I want to, as I just washed my pants), if you type in one of the codes from the origional doom, a popthingee comes up and says "you have a good memory"

Kangaroo2 BETA2
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Posted: 11th Oct 2005 22:29
Wow CBX is making good progress! Obviously its still not a case of just stick your xbox game in your pc and run it though - thats a long way off still

Raven
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Posted: 11th Oct 2005 23:49
idpisspot or something like that ^_^, i remember the acronym name i used for it but not the actual cheat. should look them up on planet doom again sometime.

i was trying to figure out how to give myself all the weapons in HL2 easier so I could kill all of the Combines in the train station, anyone know? feeling too lazy to check PlanetHalf-Life.

Mnemonix
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Posted: 12th Oct 2005 01:36
iddqd it was in fact, as well as idkfa

WE SHALL BECOME ALL POWERFUL! CRUSH THE LESSER RACES! CONQUER THE GALAXY! UNIMAGINABLE POWER! UNLIMITED RICE PUDDING ! ! ! ETC. ! ! ! ETC.! ! !
Raven
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Posted: 12th Oct 2005 02:36
there was an extra long one though that was like idpidipods or something. Always remembered it as id piss pot lol ^_^

Hawkeye
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Posted: 12th Oct 2005 03:18
Here we go.....

Code Effect
-----------------------
IDDT (while looking at map) 1st time: Show entire map, 2nd time: Show enemies
IDKFA All keys and weapons
IDFA All weapons
IDBEHOLDa Automap
IDBEHOLDs Berserk pack
IDMYPOS Display Location
IDCHOPPERS Get a chainsaw
IDDQD God Mode
IDBEHOLDl Light Amplification Goggles
IDSPISPOPD No clipping
IDMUS## Plays music from Episode #, Mission #
IDBEHOLDr Radiation Suit
IDBEHOLDi Temp. Invisibility
IDBEHOLDv Temp. Invulnerability
IDCLEV## Warp to Episode #, Level #

Raven
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Posted: 12th Oct 2005 04:06
Quote: "IDSPISPOPD No clipping"


heh i knew i wasn't that far off ^_^

Jeku
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Posted: 12th Oct 2005 05:23
Quote: "Obviously its still not a case of just stick your xbox game in your pc and run it though - thats a long way off still "


Hmmm don't think they'll ever get there, unfortunatley, as the DVD-ROM hardware is different on the Xbox than a regular PC one. It reads discs from the outside-in rather than inside-out.

That being said, if you could somehow get the game another way, which could either be legal or illegal depending on the country you live (backups, etc.), then it would work on a regular DVD-RW or DVD+RW.

kenmo2
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Posted: 12th Oct 2005 05:33 Edited at: 27th Jun 2012 06:36
For those of you who don't know the SPISPOPD story, here's a really short history: http://en.wikipedia.org/wiki/Spispopd
Erick G
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Posted: 12th Oct 2005 12:31
btw, here is STALKER, the game I was on about.

http://www.stalker-game.com/
tpfkat
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Posted: 12th Oct 2005 12:52
farcry locked up and lost saves,as i said, and many people took the game back to the stores, i played it on mine and finished it but it locked on mine too,not impressed and if insticts is released on pc i probably wont bother with it.

stalker...i too have been waiting for this game,they seem to be really taking their time with it.
Erick G
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Posted: 12th Oct 2005 12:56
Quote: "stalker...i too have been waiting for this game,they seem to be really taking their time with it."


Yeah, quite annoying eh ?

There is an interview on the site though detailing their progress.
Van B
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Posted: 12th Oct 2005 13:02
For some reason I though Insticts was on PC too as an add-on for FarCry, dunno where I got that.

XBox FPS fans should'nt hesitate in buying Instincts, I played about 1 hour of PC FarCry before I was fed up with it, with Instincts I'm afraid to play it because it'll eat up all my time, really just been fascinated with the level editor and multiplayer stuff (it's really good practice for LoneWolf level designing too). Anyhoo I keep mangling on about Instincts so I'm gonna stop!.

Stalker looks damn cool - a nice distressed-urban looking FPS would be a change from the usual FPS level layouts. Like the best bits in HL2 (what did they call it, Ravenhome or something).


Van-B

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Erick G
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Posted: 12th Oct 2005 13:28
yeah Ravenholm, incidently, was much more scarier/freakier than all of Doom3
Van B
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Posted: 12th Oct 2005 13:44
Agreed, the old priest dude was great - just the kind of person you'd hope to meet in that situation, but yeah - messing with those choppers and the gravity gun while those skinless crab-monkies clamber the walls after you was the most fun.


Van-B

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Raven
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Posted: 12th Oct 2005 14:08
Quote: "yeah Ravenholm, incidently, was much more scarier/freakier than all of Doom3 "


I don't remember jumping in Ravenholm, wasn't all that scarey imo.. although it does get your heart pumping when your on that building with those quick headcrab zombies after you.

Doom 3 when played at night in the dark, just makes me jump like a jackrabbit. This said I bet it's probably more down to different people have different fears.

My Ex always found the Kids Play movies scarey; she had nightmares and everything. For me the only movie that freaks me out and really scares me is Aliens. God nkows what it is about those things but they give me the hibblie gibblies.

Erick G
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Posted: 12th Oct 2005 15:39 Edited at: 12th Oct 2005 15:46
Quote: "I don't remember jumping in Ravenholm, wasn't all that scarey imo.. although it does get your heart pumping when your on that building with those quick headcrab zombies after you."


Was that those dudes that climbed the gutter pipes ? Yeah, that can tend to make you freak a bit.

The saving grace in that stage was slicing the dudes in half with saw blades, best.gaming.moment.ever !

The games which really send chills down my spine are the ones which use psychological undertones. Like little kids laughing, and footsteps *shivers*

Anyone ever play Eternal Darkness ? Classic example.
Raven
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Posted: 12th Oct 2005 15:55
Doom 3 had tonnes of that about mid-way through before you go against the cherubs. Kinda freaky following a womans voice down a corridor to a bloodyed corpse.

The there's three games that give me the creeps to play to the point where I do eventually have to just turn them off at some point.

Silent Hill, Alien Breed, and Alien Vs Predator.
I think with AvP it's the music more... it just grabs you and has that eerie chill about it, so when your being stalked by an alien and hearing multiple patters around you. lol yup definate shivers time

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