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jack murray
19
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Joined: 14th Sep 2005
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Posted: 11th Oct 2005 21:01
i am making a game in DBPro and i want to have a boos fight taking place on a floating platform. I have a textured matrix and a textured background. This will be my first RPG game and i want to know how to make it so that whever you fall off the matrix (battle arena), you fall down and die.
Lost in Thought
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Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 12th Oct 2005 00:43 Edited at: 15th Oct 2005 10:43
You can use x and z boundries and when they are outside them kill him. Or you can raise all legal parts of your matrix above 0 and if your player's ground height = 0 then kill him.

jack murray
19
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Joined: 14th Sep 2005
Location:
Posted: 14th Oct 2005 22:32
could you place a code snippet of your second solution please?
Lost in Thought
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Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 14th Oct 2005 23:50 Edited at: 15th Oct 2005 11:14
Sure can when I get home (in about 11 hours) unless someone else beats me to it.

[edit] Here is a basic example.



jack murray
19
Years of Service
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Joined: 14th Sep 2005
Location:
Posted: 15th Oct 2005 14:34
thanks, i hope you don't mind me adapting this code for my game.
Lost in Thought
20
Years of Service
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Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 15th Oct 2005 22:27
Not at all good luck.

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