My man, thats my problem! I cant get the box thing right! here is the code you showed me:
MM = mousemovex()
X# = WrapValue(X# + MM)
Z# = WrapValue(Z# + MM)
camm=WrapValue(Camera Angle Y()+MM-4)
Position camera newxvalue(Object Position X(contobj),X#,XDist#),newyvalue(Object Position Y(contobj)+5,10.0,0),newzvalue(Object Position Z(contobj),Z#,ZDist#)
Yrotate Object contobj,camm
Point Camera Object Position X(contobj),Object Position Y(contobj),Object Position Z(contobj)
(The 'contobj' thing is not the problem)
How would I have it so like, when you walk backwards into something you cant see inside of it?