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Newcomers DBPro Corner / how would i animate a 2d character in my 3d world??

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David iz cool
19
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Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 14th Oct 2005 04:08
heres a picture:

http://www.geocities.com/championartist/how.jpg

its a plain with an image on it with transparency.

i was wondering how i could animate it??
Grog Grueslayer
Valued Member
19
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Joined: 30th May 2005
Playing: Green Hell
Posted: 14th Oct 2005 10:07
A 2D image can only animate if you make more 2D images that are slightly different than the previous image. Play them in sequence on a plain and it animates.
David iz cool
19
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Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 14th Oct 2005 10:37
so would i have to make like a timer & keep changing the image on the plain?
Lukas W
21
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Joined: 5th Sep 2003
Location: Sweden
Posted: 14th Oct 2005 10:58
yeah.

starT:
make teh plain.
load the images.
texture plain with image nr1.

in the loop:
start a timer.
if timer > 5 then change texture on plain to next image on list
timer = 0
if image = last image then image = first image
repeat

thats how i would have done it. gl

Grog Grueslayer
Valued Member
19
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Joined: 30th May 2005
Playing: Green Hell
Posted: 14th Oct 2005 11:05
Yup.

David iz cool
19
Years of Service
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Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 14th Oct 2005 11:42
thanks

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