i'm workign through the tutorials and just loaded all my matedit project info int othe folder with my gam code i used the tutorial snipit edited for my needs and it says file doesnt no exist when i run with f5, the code is below
rem --------
rem INCLUDES
rem --------
rem include the MatEdit LoadMatrix files
#include "LoadMatrix.dba"
rem ------
rem ARRAYS
rem ------
rem declare the MatEdit variables
Dim BigMatrix(600,600,1)
Dim StartLoc_X(1): Dim StartLoc_Z(1):Dim Info(2)
Dim TArrayX(1): Dim TArrayZ(1): Dim FKey(10,1)
Dim ColData(100): Dim ZoneData(100): Dim Tiles(500,500)
Dim OverTexture$(100): Dim OverName$(20): Dim ReplaceTex(100)
Dim MOffsetX(25): Dim MOffsetY(25)
Dim MWire(20): Dim MGhost(20): Dim Lock(20)
Dim MatX#(20): Dim MatY#(20): Dim MatZ#(20)
Dim MatWidth#(20): Dim MatHeight#(20)
Dim TilesX(20): Dim TilesZ(20)
Dim MatHi#(20): Dim MatLo#(20)
rem set up the program
sync on
sync rate 40
hide mouse
rem load the matrix
LoadMatrix("BASIC1",1)
rem ---------
rem MAIN LOOP
rem ---------
main:
do
rem the following is temporary. There will be more but it will made later
rem get keyboard input for movement
if upkey()=1 then move camera 4
if downkey()=1 then move camera -4
if leftkey()=1 then yrotate camera wrapvalue(camera angle y()-4)
if rightkey()=1 then yrotate camera wrapvalue(camera angle y()+4)
rem sort out the camera height
x#=camera position x()
z#=camera position z()
y#=get ground height(1,x#,z#)+10
rem position the camera
position camera x#,y#,z#
rem update the screen
sync
loop