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Work in Progress / Roughnecks

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Scraggle
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21
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Joined: 10th Jul 2003
Location: Yorkshire
Posted: 15th Dec 2005 23:58
Yes.

Left shift cycles up through available special weapons
Left Ctrl cycles down through them.
Forward slash launches whichever weapons is selected.


UFO
18
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Joined: 11th Oct 2005
Location:
Posted: 16th Dec 2005 00:31
OK, sorry I've been a little annoying.
It must be my computer...It doesn't work. Oh well...I won't bother you any more on that.
IBOL
Retired Moderator
20
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Joined: 30th Mar 2004
Location: @IBOL17
Posted: 16th Dec 2005 01:02 Edited at: 16th Dec 2005 05:22
edited because i didn't click.
it works now, all be it at 8 FPS...
thanks scraggle, you have sorted the problem.
bob

UFO
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Posted: 16th Dec 2005 01:44 Edited at: 17th Dec 2005 14:33
Just click. He said that it seems to hang after it loads. I thought it hanged for a second, then I remembered what he said.

Antidote
19
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Joined: 18th Mar 2005
Location: San Francisco, CA
Posted: 17th Dec 2005 01:23
For me I get to the loading screen, the bar goes just about all the way across, then nothing happens, it just sits at the load screen until I press escape.



Benjamin
21
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Joined: 24th Nov 2002
Location: France
Posted: 17th Dec 2005 04:55
Quote: "When you run the game there will be a progress bar as the game loads in the graphics. When it is complete, The game appears to 'hang'. Again, this is only temporary, just click the mouse and away you go"


Tempest - P2P UDP Multiplayer Plugin - 70%
BatVink
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 19th Dec 2005 00:38
Nice...plays as good as it looks . I was never a fan of Asteroids, but I like this remake.

The asteroids are still looking sexy, the sounds are very atmospheric and give it a nice touch.

The Nerd
20
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Joined: 5th Jun 2004
Location: Denmark
Posted: 23rd Dec 2005 21:05
*BUMP*

I couldn't let this thread keep falling Someone needs to save it!

Just try the demo... So awsome! Really addictive! I'm gonna play it again now.

-The Nerd

PanzerGameshere
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zzz
18
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Joined: 13th Nov 2005
Location: Sweden
Posted: 23rd Dec 2005 21:36
Wow, I havenĀ“t seen the demo before!
This game is great, great, GREAT!
Thank you nerd for bumping this thread!

Scraggle
Moderator
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Joined: 10th Jul 2003
Location: Yorkshire
Posted: 24th Dec 2005 11:45 Edited at: 24th Dec 2005 11:47
Thanks for the bump and the kind words So, I think it is only fair I give an upadate ...

The core game was complete until I released the demo and realised that I needed to fundamentaly change the code to accomodate the lower spec'd user. So, I am now tweaking the collision detection and then I will be ripping the code apart and making it timer based instead of sync locked .. something I should have done from the start and something I will certainly be doing in all future projects.

The shop system where you buy upgrades between levels is almost complete. Just a few minor things to implement but only a couple of hours of coding to finish it. Although I may yet change the GUI. I'm not to happy with the look of it and might change it to make it more like the options screen.

As for the options screen ... it's about 50% complete. It could be finished in two or three days if I set my mind to it. The trouble is, at this time of year there are too many distractions.

Also, I have just bought www.scragglegames.com and need to do something with it so that I am not just waisting money on an empty site.

And as if that wasn't enough, there is also the temptation of the caiman compo. I have an idea for a game that I could knock out in a month or so but that would mean Roughnecks would have to take a back seat until it is complete and it is always difficult getting back into a project when it has been left alone for a while.

But that's how things are at the moment. So, if you are waiting for Roughnecks to be completed (as I know a few people are) then don't worry, it will be. I'm just not sure if it will be in a week or in two months.

Watch this space


IBOL
Retired Moderator
20
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Joined: 30th Mar 2004
Location: @IBOL17
Posted: 23rd Jan 2006 19:52
hey man please bring this back!
so many of us wanted to play this, including me.
what ever happened to it?
bob

Peter H
20
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 23rd Jan 2006 23:19
heh, i hate that moment when you realize you have to re-write your entire code

Quote: "there is also the temptation of the caiman compo"

no! no! don't enter it! i want the mon-.... eheh... i mean... uhh.. enter it if you really want to... such a stupid compo...

"We make the worst games in the universe..."
UFO
18
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Joined: 11th Oct 2005
Location:
Posted: 24th Jan 2006 00:15
I was expecting an update when I saw this thread bumped

Quote: "no! no! don't enter it! i want the mon-.... eheh... i mean... uhh.. enter it if you really want to... such a stupid compo... "

Lol


Hippopotomonstrosesquippedaliophobia-Fear of long words
Scraggle
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21
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Joined: 10th Jul 2003
Location: Yorkshire
Posted: 18th Mar 2006 20:13
It's been a while since I had chance to work on this, but I have now firmly taken up the rains once more.
I have been working on shinyness today. I didn't like the look of the flame from the ships engines, it was a bit 'British Gas'. So I have made it a little more flame like:




The Nerd
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Joined: 5th Jun 2004
Location: Denmark
Posted: 18th Mar 2006 21:44 Edited at: 18th Mar 2006 21:44
Finally the update I've been waiting for!
Good to see that you're still working on this mate! I will look forward to futher progress.

I really like the new flames! Looks awsome.


-The Nerd

Scraggle
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Joined: 10th Jul 2003
Location: Yorkshire
Posted: 19th Mar 2006 10:07
Thanks ... glad you like it

Here's another image, this time with all thrusters firing.
You can see the main thruster to the rear, lateral thrusters at each side, twin reverse thrusters and the blue plasma thrusters used for turning.

If I my blow my own trumpet, I think it looks fantastic in motion




Scraggle
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Location: Yorkshire
Posted: 20th Mar 2006 14:08 Edited at: 20th Mar 2006 14:14
... and to prove it, here is a video

Click the download button to view it.

It's only 833Kb, so even you 56k'ers should have no problem with it


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The Nerd
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Joined: 5th Jun 2004
Location: Denmark
Posted: 20th Mar 2006 14:38 Edited at: 20th Mar 2006 14:38
Just saw the video... Looks Awsome!

Can't wait to the next demo comes out!

-The Nerd

Pricey
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Posted: 20th Mar 2006 21:51
it gets to 100% loaded and crashes out...

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UFO
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Posted: 21st Mar 2006 01:20 Edited at: 21st Mar 2006 01:21
He said in the same post as the demo to push space or enter or something when it finishes loading because it waits for the key press. Don't worry, you are the 3rd person who missed his note.

[edit]Very nice video! I really like the fx!

Scraggle
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Location: Yorkshire
Posted: 25th Mar 2006 19:02
Quote: "it gets to 100% loaded and crashes out..."


What does? ... the demo?

If it is the demo, then when the loading bar completes, click the mouse and the game will run. It is only a quirk with the demo and doesn't do that in the main game.


Lucka
19
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Joined: 1st Oct 2004
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Posted: 31st Mar 2006 12:42
really not bad, man!
when the final release?

Lucka - gawteam coder - www.gawgames.com

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