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Work in Progress / 3D Car Game

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Message
xxdemzxx
19
Years of Service
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Joined: 23rd Jul 2005
Location: CA
Posted: 28th Oct 2005 01:50 Edited at: 28th Oct 2005 03:37
Im working on a 3D car game.
Progress is going really good.
I have been using DBP for about two months.

Im thinking about turing this into a racing game.
Where you race in the streets of a city, racing other computer players.
Maybe add time trials where you must get to a point in an amount of time.

Maybe adding newer (faster,better) cars when you complete things.

I have a lot of ideas, and im learning DBP fairly quick.

Its just hard finding building models and such.

So what do you guys think so far?


The only thing im trying to get right is the collsions with the buildings and such, and the car animations.

Demo:
http://rapidshare.de/files/6850616/3PCGDemo1.zip.html
Alkaline
20
Years of Service
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Joined: 4th Dec 2003
Location: Seattle, Washington
Posted: 28th Oct 2005 01:52
you have shown us really nothing and those whole ~5 lines that you told us we could have figured out just from your one screenshot.

upload more screencys

768 DDR pc3200||ATI 9600xt 256mb||330 GB hard drive||Amd XP 3000+
InDex v2.0[url]http://forum.thegamecreators.com/?m=forum_view&t=58885&b=8 [/url]
Sergey K
20
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Joined: 4th Jan 2004
Location:
Posted: 28th Oct 2005 02:08
yeah its realy nothing.. make something better or get a life


BlueLight Online, improved version of MorningOnline
The Cage Complex
19
Years of Service
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Joined: 26th Aug 2005
Location: Reims, France.
Posted: 28th Oct 2005 02:52
At least, car looks fun !

soapyfish
20
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Joined: 24th Oct 2003
Location: Yorkshire, England
Posted: 28th Oct 2005 03:07 Edited at: 28th Oct 2005 03:11
Quote: "yeah its realy nothing.. make something better or get a life"


That's one pathetic, useless comment right there.

@xxdemzxx
Looking good for two months. Unfortunatly I'm only on 56k so it would take an age to download your demo, so I can only go by what the screenies are.

Are there any objectives in your game, 3d car game doesn't say much. Can you get out of the cars, what do you do to complete the game etc.

These are the sort of things you should tell people in your first post, that way everyone's happy. And a few more screens might encourage more people to download the demo.

Keep up the good work.

EDIT:: And there aren't that many car games here at the moment,so with a bit of luck this could turn out popular.


When the power of love overcomes the love of power... The world will know peace. - Jimi Hendrix
Sergey K
20
Years of Service
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Joined: 4th Jan 2004
Location:
Posted: 28th Oct 2005 03:13
why pathetic? i just agreed with Alkaline..

this game is too soon to post on the WIP..


BlueLight Online, improved version of MorningOnline
xxdemzxx
19
Years of Service
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Joined: 23rd Jul 2005
Location: CA
Posted: 28th Oct 2005 03:36
I added some more info about the game in my first post.
Antidote
19
Years of Service
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Joined: 18th Mar 2005
Location: San Francisco, CA
Posted: 28th Oct 2005 05:05
I like it mainly because I helped him out a lot with this back on the newcomer thread he posted about speed issues.

So this is it eh? Not much but since you've only been using the language for a couple months it's pretty good.

At least it looks like you may finish your first attempt at a full game(much unlike myself).

The crazy
19
Years of Service
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Joined: 20th Jan 2005
Location: Behind you
Posted: 29th Oct 2005 06:29 Edited at: 29th Oct 2005 06:36
I agree with soapyfish. Gogeta, you don't have to be such a jerk. Indeed, get a life. xxdemzxx, it looks good. make sure you keep up the work so flamers like him don't try to break you down.

[edit] Actually I take that back after playing the demo Gogeta you still don't have to be rude but... that screenshot is really misleading. It looks good there, but in the game weird stuff happens. I don't know if it's my computer or what...
Turoid
20
Years of Service
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Joined: 1st Nov 2003
Location: The Netherlands
Posted: 29th Oct 2005 13:46
Pretty good demo, but you need to add a frame limit use sync rate 60 or something.

Oh and place the car on the ground

.::Studying game design at the moment::.
The Nerd
20
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Joined: 5th Jun 2004
Location: Denmark
Posted: 29th Oct 2005 14:42 Edited at: 29th Oct 2005 14:43
Just tried the demo. It had a steady frame rate here.
Some of the problems i found was that the car wasn't actually on the ground, it was in the air And also there we're not any collisions. You could program your own collisions or use sparkys free collision dll, although i still use(and prefer) the nuclear glory collision dll for dbpro. It's really easy to make collisions with it, but it isn't free though.

But i think this game is too early for a WIP Thread as pointed out by the other users. Work hard on the game, and then when you have some really juicy stuff, then post on the forums

But if you worked hard enough on this game i think it could be great.

Good Luck with the game!

-The Nerd

PanzerGameshere
Free Particle Engine For dbpro :
here
Sergey K
20
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Joined: 4th Jan 2004
Location:
Posted: 29th Oct 2005 20:39
why does everyone getting so angry because of "get a life"?


BlueLight Online, improved version of MorningOnline
BatVink
Moderator
21
Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 29th Oct 2005 21:13
Looking OK. I think the next upgrade may help you out with collision and finding the ground, it's supposed to better collision, and it's coming soon.

Ignore the harsh comments. I think it's fair for people to criticise only if it's constructive and helps you improve. "Get a life" certainly doesn't fit in to that category.

Louiz ofRohr
19
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Joined: 11th Nov 2004
Location:
Posted: 29th Oct 2005 21:45
Actually.. it looks and sounds very cool..

At least, it isn't a By-Newbie-Massive-Multiplayer-Online-Racing-Game

The worst foe lies within the self..

Uncle Sam
19
Years of Service
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Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 30th Oct 2005 02:21
I don't understand why some people say this stinks.

It's a great start!

Suggestion:

The only problem is that you stop instantly when letting go of reverse; otherwise, good job, and keep up the good work!

--------------
Uncle Sam
Seppuku Arts
Moderator
20
Years of Service
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 30th Oct 2005 10:30
Quote: " I agree with soapyfish. Gogeta, you don't have to be such a jerk. Indeed, get a life"


Jerk wasn't the word I was looking for...Whats a jerk but worse?

Looks like an interesting start, lacks proper progress, but the tbread is started, so lets just wait for more progress

Your signature has been erased by a mod because it's larger than 600x120...
Mulderman
20
Years of Service
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Joined: 8th Jan 2004
Location: C:\\
Posted: 2nd Nov 2005 17:31
Good demo, i like it, continue working on it and add more cars, buildings etc stuff, some street background sound, just like GTA3.
I have plan to make GTA3 clone. Coz i love this game.

uSER
David R
21
Years of Service
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Joined: 9th Sep 2003
Location: 3.14
Posted: 2nd Nov 2005 17:42
Quote: "Whats a jerk but worse?"

Super jerk

Satchmo
19
Years of Service
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Joined: 29th May 2005
Location:
Posted: 3rd Nov 2005 01:30
hmmmmmmmmm.. i like it!
and yes dont go yelling OMFG GET A LIFE NEwBIE its not nice though you didnt yell still... the models llook smooth lets hop it dont effect much.

Your signature has been erased by a mod because it's larger than 600x120
Xenocythe
19
Years of Service
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Joined: 26th May 2005
Location: You Essay.
Posted: 3rd Nov 2005 01:46
Whats some new progress? Once a thread has this many posts, there should be info posted at least every 4 days!

Good job though... I like the acceleration.
VR2
19
Years of Service
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Joined: 14th Mar 2005
Location:
Posted: 3rd Nov 2005 02:16 Edited at: 3rd Nov 2005 02:17
Maybe look into using ODE with this, solving not only your collision worries but also your car handling right there, plus it would bring instant wow factor.

The newsletter says ODE is built into DB Pro now, so it would be almost rude not to use it, non?

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