Before I start, I'd like to say that I have previously posted in the non-newbie sections. I figured I was more advanced, but I have noticed that the questions in this forum are more on my level. So I'd just like some advice.
Here's the deal:
I have been working with some friends, and we have created a 3D space shooter engine. At this point its nothing fancy, but you can fly around. Here's my problem:
I want to make a way so I can specify scenarios, with units and event triggers, inside a TXT or INI file. How could I develop a loader in the game for this (arrays and file handling are my biggest weak spots). Also, for the editor, should I use Dark BASIC or Visual Basic?
Thanks for the advice,
SpaceInvader