This is the first in what is likely a long set of newb questions from yours truly, and I appreciate all the help I'm sure you guys'll provide.
What do I need to know about using 3DS models (in a nutshell)? What makes them incompatible? I am using 3ds max 7, and realize DB must not be able to handle a lot of things. Some examples:
How does it handle bipeds and biped animation? If it doesn't, how can I use biped animation but then convert it into something DB understands?
Can I have multiple objects in one model file?
Can it handle all the modifiers or should I always convert to poly when I am done?
Does it like polys or meshes best?
Do materials always stay with the model?
What else makes models incompatible w/ DB?
Also, on another note, I just finished the Beginner's Guide.... book, and it certainly skimped out on the whole "3D game" thing... aka the good stuff. Where can I find GOOD tutorials for DB Pro that go step by step in making a 3D game? I know there are a few here, but I'd love a really in-depth, explanatory tutorial that will carry me out of the womb and onto a good product that I understand.
Thanks for the help!
come chill at http://www.gamemilitia.com/forums/index.php?refer=kombucha284