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Newcomers DBPro Corner / Collision with objects made in Doga L2

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Robin
21
Years of Service
User Offline
Joined: 22nd Feb 2003
Location: United Kingdom
Posted: 25th Feb 2003 12:37
Could somebody help me please!
when I make, for instance a tunnel in doga l2, save it as a .x file and load it in dark basic, I can't get collision to work with it. if i use simple 3rd person camera following a cube which the user can move around the screen, dark basic doesn't let the cube move through the tunnel because it sort of counts the whole thing as one solid object and ignores the hole through it. When I then set the object collision to polygons, collision isn't detected at all.
Has anybody else had this problem/does anybody know what to do?
http://www.thedbzone.on.to
John H
Retired Moderator
21
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 25th Feb 2003 14:04
Your going to have to code math collision by yourself. DB built in collision sucks

RPGamer

Current - RPG: Eternal Destiny
http://www.halbrosproductions.netfirms.com
Dont ask those questions! Read the help files lazy!
Robin
21
Years of Service
User Offline
Joined: 22nd Feb 2003
Location: United Kingdom
Posted: 7th Mar 2003 18:39
Yes - but how?
I've tried using that code which calculates the distance between objects but that doesn't seem to work...Does anybody know what would?
ps.how do you put pictures in posts?

http://www.thegameszone.has.it
Attreid
21
Years of Service
User Offline
Joined: 27th Nov 2002
Location:
Posted: 7th Mar 2003 19:57
to pose a picture in a post, send the picture in a ftp, and write the url in your messaage between [img] and [/img]
and for the collisions .. I cannot help you, it's very hard, but you can try to adapte the example number 25 ( about the 3D )

I'm following John, but I'm not john.
Lol, it is funnier in french

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