I don't know if these problems just are for de DEMO version, but I realized some things bad:
1) I made a building about ten layers high, and when I jumped off, the player would fall all the way down at the same, constant speed. I found this weird, and I tried to find a way to edit the code used for that. But I didn't find it!
Is there a solution to this?
2) I realized that the more far of an entity you are, the more slowly its script will work. I found that while I was using
moveup to make some entity travel up in space. When I ran the game, the entity would move up each 3 seconds, from a distance of three squared floors. Then I when real close to it, and it smootly went up. Why is this doing this? :-| (Hope I'm being clear) ?