@Jeku: Doesn't your degree fall under compsci?
Meh, I'm taking compsci right now (freshman) - aiming for Software Technology. Mortality rate is pretty high because of Compro subjects. Ironically for me, it pulls up my low grades in subjects like religion and sociology (useless subjects that we're required to take up).
We started with C. First term was like, hardcore printf's, scanf's, recursion with plenty of time pressure (seriously). They restricted us from using arrays and structures to see how we can manage without them. Our final project was to make a calendar generator.
This term is more on data structures. Arrays, C strings, structs, vectors, etc. Focusing also on sorting algorithms and pointer arithmetic. This term's final project is a database manager + anything we want that uses that data. I'm planning on hacking together an old skool rpg.
Honestly, nothing I haven't already learned from Gamedev.net
But some of the exams and stuff have little hacks and tricks that I really learned from. You'll like it, trust me.
edit: I'm attaching a pdf so you can see what kind of projects to expect.
"Admin na gwapito, ano bang meron dito?"