I thought about making some water parts for games, meaning you go into water, loose health by staying inside of it for too long. I have thought about using first a zone too simulate water environments, which worked. Then I thought about using plrmove(up,down,west,east) to counter-effect the gravity.
Example: gravity pulls you down, so in order to remain on the same height, you could use plrmoveup=10...
BUT...I don't know why, but every plrmoves doesn't work. Is it because I'm using the DEMO version? Because including water environments in our games would be so cool.
Hope somebody has clues on this?