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Newcomers DBPro Corner / how to implement a terrain from geoscape3d

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nEO
18
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Joined: 4th Nov 2005
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Posted: 13th Nov 2005 00:24
hi,

i created a terrain in geoscape3d and now i dont know how i get this terrain imported in dbpro, how do i have to export it, how do i get it in dbpro???


greetings
Gil Galvanti
19
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Joined: 22nd Dec 2004
Location: Texas, United States
Posted: 13th Nov 2005 04:33
In Gesoscape3D:
->File
-->Export
--->Export Mesh
Choose the file path here and what to call it. It exports this as a .x model as well as its texture map. Then once in DBP, use the "load object 'object',1" command to load it. Tada, you have a textured map in DBP now . You may have to scale it and such of course.

Video games…they take you places unreachable, unfeasible. Putting you in the book...putting you in the movie...putting you in a world, that before could only be imagined. expage.com/piratesmainpage.
nEO
18
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Joined: 4th Nov 2005
Location:
Posted: 13th Nov 2005 14:28
well, thanks for the answer, but isnt it true, that meshes and objects cost more performance?? isnt there a way to use a terrain as a terrain and not as an object? (hope you understand, what i mean )



greetings
Zone Chicken
20
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Joined: 25th Jan 2004
Location: `~-..-~`~-..-~`
Posted: 15th Nov 2005 23:51
http://forum.thegamecreators.com/?m=forum_view&t=49618&b=1

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