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Geek Culture / Rick Dangerous - remake

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Philip
21
Years of Service
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Joined: 15th Jun 2003
Location: United Kingdom
Posted: 14th Nov 2005 22:45
Recently I posted a link to a complete re-compilation of Dungeon Master.

Now I've discovered that some other lunatic has re-written Rick Dangerous in Java. Those of you from the Amiga days will recall this game. Yep, lets all go "waaaaaah!" Go, Rick, go!

http://rdfhost.free.fr/

Philip

Cheer if you like bears! Cheer if you like jam sandwiches!
RiiDii: "I highly recommend Philip's vector tutorials"
P3.2ghz / 1 gig / GeForce FX 5900 128meg / WinXP home
Wiggett
21
Years of Service
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Joined: 31st May 2003
Location: Australia
Posted: 15th Nov 2005 00:38
that was awesome, by teh way space + up arrow shoots. and somehow by spamming keys i got infinite lives and ammo, btu i got stuck on this one bit where silly mistakes kept me dying soi closed it in anger!!! grr what an awesome game.

Richard Davey
Retired Moderator
22
Years of Service
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Joined: 30th Apr 2002
Location: On the Jupiter Probe
Posted: 15th Nov 2005 09:14
Not too bad, but one of my Atari buddies re-did the entire game for the PC in only 32k. Every level, sprite and sound effect. Uses DirectX 8 Tiny Lib.

http://leonard.oxg.free.fr/rick32/rick32.html

Here's a 32k version of Turrican too:

http://pouet.net/prod.php?which=2392

Fat kids always win at see-saw.

The world is full of idiots. But an unusually high percentage seem to appear on my TV screen.
Van B
Moderator
22
Years of Service
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 15th Nov 2005 09:24
Aww sweet!

I just hard-wired my old 'The Arcade' joystick into an old keyboard for STeem, I just love that old fashioned clicky sound of decent microswitches - bear in mind that 'The Arcade' has been through half a dozen different systems and has been put through hell over it's 24 years, and it still works!.

I hope you can redefine the keys on those remakes.


Van-B

Put away, those fiery biscuits!
Sephnroth
22
Years of Service
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Joined: 10th Oct 2002
Location: United Kingdom
Posted: 15th Nov 2005 13:46
Theres lots of good versions of turrican out there The SETA has most of em linked:

http://www.nemmelheim.de/turrican/in_development.php

I especially enjoyed T4-Funeral

Van B
Moderator
22
Years of Service
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 15th Nov 2005 14:00
Jeesh! - there's some nice looking clones there - although personally I think it'd be strange to play Turrican without that Jochen Hippel soundtrack, it just would'nt be the same. I imagine they all have nice soundtracks though, given it was such a strong feature of the original.

Kinda makes you want to remake something huh.


Van-B

Put away, those fiery biscuits!
Philip
21
Years of Service
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Joined: 15th Jun 2003
Location: United Kingdom
Posted: 15th Nov 2005 21:59
When the new physics pack is released by TGC, I'm hoping to see some cool remakes of Stunt Car Racer. At the Con Mike showed a demo which would easily form the basis of a SCR game.

Cheer if you like bears! Cheer if you like jam sandwiches!
RiiDii: "I highly recommend Philip's vector tutorials"
P3.2ghz / 1 gig / GeForce FX 5900 128meg / WinXP home
Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 15th Nov 2005 23:40
I hear ya Philip, I've got a little demo thing working on Newton, and it's pretty tricky, here's hoping TGC's plugin will make vehicles a bit more predictable.


Van-B

Put away, those fiery biscuits!

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