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Author
Message
Kurai kaji
19
Years of Service
User Offline
Joined: 12th Jan 2005
Location: in my room
Posted: 15th Nov 2005 18:15
hii im looking for away to position a particel
bihend a random position sprite.. how?

remember how it is to live...
or you will die..
Dark Version- The fire army.
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 15th Nov 2005 22:04
so you want 2d to 3d then? 2d sprite coords translated into 3d world coords?


Deadly Night Assassins
Antidote
19
Years of Service
User Offline
Joined: 18th Mar 2005
Location: San Francisco, CA
Posted: 15th Nov 2005 23:46
if you want 2d into 3d thats a little hard but DB has the commands

object screen x(objnum)
object screen y(objnum)

So you can create an object, hide it, then position the particles there, and finally position the sprite over the same coordinates.

Kurai kaji
19
Years of Service
User Offline
Joined: 12th Jan 2005
Location: in my room
Posted: 21st Nov 2005 16:15
no i want at particel to be replast wiht a random plast sprit when you clik on it :S but i dont know how to find the right position..

remember how it is to live...
or you will die..
Dark Version- The fire army.
Dodic
18
Years of Service
User Offline
Joined: 6th Nov 2005
Location: SNM (Serbia&Montenegro)
Posted: 21st Nov 2005 17:21
well , you should create an object , create couple of plains , texture them , and them make them move to random position.

you only live once , but you die twice
born and death!
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 21st Nov 2005 18:58
Still can't understand what you're asking, but here's a 3d to 2d translation.




Deadly Night Assassins

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