sorry to bump this again, btu I must reply:
@impreza
Quote: "I was laughing so hard I think I woke up my neighbors!"
Ah that made my day. that really did brighten my evening.
@dodic
Jesus! Pseudo code! How did we ever doubt you!?
We do love you. You're like Gamedev (who you just missed by the way), but with no actual hostility to you.
You should visit america sometime. We like foreigners.
No offense man, I really do doubt your assembly, c++ and such.
Quote: "a=5
a$="hello""
Honestly. That doesn't show much c++ man. It's just assigning a value and a string.
Thats in my rendering engine too, but it generates two complexes and a large terrain, several vehicles, AI, and starts synching the screen. Plus in mine, syncing of the screen and the game speed are seperate (movement is done mathematically according to the sync rate so the lower the screen rate, teh faster the moves)
I'll name it... the Source engine. I think I'll make a sci fi game about a negative utopian society ruled by aliens who conquered teh earth to demonstrate it's power. gonna go start, cya.
EDIT:
What did that serbian mean?
verydevastating.com