Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Geek Culture / What was your first ever...?

Author
Message
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 22nd Nov 2005 21:19
Do you keep any of your old stuff, no matter how bad it was? I found my first ever attempt at 3D animation today, it's attached to this post. You might just recognise the inspiration for it.

Attachments

Login to view attachments
TKF15H
21
Years of Service
User Offline
Joined: 20th Jul 2003
Location: Rio de Janeiro
Posted: 22nd Nov 2005 21:23
well, I used to, but I've gotten new hard drives since then, and the really old stuff wasn't copied.
I had a cool Bomberman clone made in QuickBasic, complete with ripped sprites and SB16 sound. That was probably the first project I've completed. After that I haven't managed to complete a single game. Probably because most of the time I work on utilities, plugins, compilers, emulators, pie baking, etc.

WarBasic Scripting engine for DarkBasicPro
DC emulator code size: 14.3MB, 553,214 lines
David R
21
Years of Service
User Offline
Joined: 9th Sep 2003
Location: 3.14
Posted: 22nd Nov 2005 21:25 Edited at: 22nd Nov 2005 21:28
My first DB app

It was actually very cool It was a 'sequence cracker' (now availible on the codebase) that creates a word rule and formula for any linear sequence. Twas great

Teh Codez:


Jeku
Moderator
21
Years of Service
User Offline
Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 22nd Nov 2005 21:27 Edited at: 22nd Nov 2005 21:29
Cool thread idea Here's the first game I ever finished, called Hit & Run, made iun QBasic:




Graphics are pants, but I didn't know how to use sprites in QB. Batvink - Your animation is better than I could have done as a first, second, or even final attempt!

Lukas W
21
Years of Service
User Offline
Joined: 5th Sep 2003
Location: Sweden
Posted: 22nd Nov 2005 21:53
my first game is "thieves and cops" i made it in 2002 it was quite popular during its time by my friends

http://lukasw.com?page=oldies

Zombie Hunter DBPro Open Source Project:
editor: 14% | survive mode: 30% | multiplayer: 0% | story mode: 0% | DEMO: 18%
Avan Madisen
22
Years of Service
User Offline
Joined: 12th Sep 2002
Location: The Castle Anthrax
Posted: 22nd Nov 2005 22:24 Edited at: 22nd Nov 2005 22:24
The first game I ever wrote was a horse racing game on my graphical calculator at college, yeah, I was THAT bored!

Don't look at me like that!
You're just jealous because the voices are talking to me!
Jimmy
21
Years of Service
User Offline
Joined: 20th Aug 2003
Location: Back in the USA
Posted: 22nd Nov 2005 22:33
My first attempt at a "graphical" game was a star trek space simulator in QBasic. You were the captain and you decided where to go and what to shoot. I even had a sweet ASCII space radar with red (4) blinking (128) cubes (219) for those nasty Borg ships.

I do not like star trek anymore

Lukas W
21
Years of Service
User Offline
Joined: 5th Sep 2003
Location: Sweden
Posted: 22nd Nov 2005 22:37
star trek is the most boring unreal boring *cough*gay*cough* television show from marsh that i have ever wathced. allthough i only looked at the television screen for 5 mins


and BatVink,
that animation is really great! i like how you tried to rotate the "head" but instead rotated the whole lamp its so cute

my first animation was a car (box with 4 spheres) animated to move 20 steps forward...

Zombie Hunter DBPro Open Source Project:
editor: 14% | survive mode: 30% | multiplayer: 0% | story mode: 0% | DEMO: 18%
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 23rd Nov 2005 00:40 Edited at: 23rd Nov 2005 00:40
The lamp was a test of modelling, bones, textures, bump mapping, atmospheric effects and animation all in one! It was done in a free version of Cinema 4D (version 4).



Attachments

Login to view attachments
Erick G
Retired Moderator
20
Years of Service
User Offline
Joined: 2nd Oct 2004
Location: Texas, USA
Posted: 23rd Nov 2005 01:25 Edited at: 23rd Nov 2005 01:26
Quote: "You might just recognise the inspiration for it.
"


No doubt inspired by Pixar's Luxo Junior

Very nicely done
Three Score
20
Years of Service
User Offline
Joined: 18th Jun 2004
Location: behind you
Posted: 23rd Nov 2005 01:46 Edited at: 23rd Nov 2005 19:36
My first program that did anything was "media player"(after some upgrades know as mplayer) and it did 3,count em, 3 things load music,playmusic,stop music.
and load music had no error checking

edit:
btw in dbpro

tutorials,programs,useful but simple php scripts, a place for code snipplets and more at
http://hackr83.0z0.co.uk
(still under construction)
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 23rd Nov 2005 08:10
I got tons of old QB programs I did, but it'd take me awhile to find them. A pac-man clone with actual graphics, 256 colors.(mode 13h) And some weird gui, can't remember what it was for.


Deadly Night Assassins
Flashing Blade
22
Years of Service
User Offline
Joined: 19th Oct 2002
Location: United Kingdom
Posted: 23rd Nov 2005 10:58
My first ever game was on ZX Spectrum 48k.
The screen filld with raandom "#'s" then you had to guide a "*" from left to right without touching one of the "#'s".


The word "Gullible" cannot be found in any English Dictionary.
Drew Cameron
20
Years of Service
User Offline
Joined: 30th Jan 2004
Location: Scotland
Posted: 23rd Nov 2005 11:47
A set of 2D games based in Oddworld,

http://www.geocities.com/dumbo_ddrw/slig/so2.htm

OSX Using Happy Dude
21
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 23rd Nov 2005 11:56
My first one was a Mastermind (TV show not board game) type quiz program, followed by a Music Maker program (sold 1 copy). That was followed by a puzzle/arcade game, which in turn was followed by 2 shoot-em-ups.

And that was all on the C64

On the Amiga, I converted my puzzle/arcade game to the A600 (I did send it to a PD software place, but I never knew whether they received it or made it availiable - unfortunately the source code is now lost).

On the RiscPC I did another version of my puzzle game, followed by various utility modules (of which I got paid by a magazine). Unfortunetly, whilst I have the former, I dont have the latter any more.

See my web site for more details (http://www.nichkk.plus.com/html/misc.html)

Jess T
Retired Moderator
21
Years of Service
User Offline
Joined: 20th Sep 2003
Location: Over There... Kablam!
Posted: 23rd Nov 2005 12:07
Not being as old as you lot, my first was in DarkBASIC Classic... A simple text program where you entered your name and date of birth, and you could calculate how old you were in days, hours, etc. As well as how far away your birthday is I think... I was quite impressed

After that, straight onto the 3D matrix and the animated model that comes with DBC

Team EOD :: All-Round Nice Guy
Want Better dbHelp Files?
Three Score
20
Years of Service
User Offline
Joined: 18th Jun 2004
Location: behind you
Posted: 23rd Nov 2005 19:43
dang havent seen that from my pc
btw my post was for dbp heres my list of languages also
1.html
2.css(do these count)
3.looked through about 50 or 60 compilers
4.found liberty basic, used it for about a week,quit cause you couldnt make exe(free)
5.found blitzbasic, used it about 2 months,actually i created something like a simple dodge the trees,skiing game,quit same reason above
6.found dbp downloaded it because it could make exe, and i lived happily ever after

tutorials,programs,useful but simple php scripts, a place for code snipplets and more at
http://hackr83.0z0.co.uk
(still under construction)
PowerSoft
20
Years of Service
User Offline
Joined: 10th Oct 2004
Location: United Kingdom
Posted: 23rd Nov 2005 19:48
First thing i ever programmed....



Kangaroo2 BETA2
21
Years of Service
User Offline
Joined: 23rd Aug 2003
Location: Somerset / UK
Posted: 23rd Nov 2005 19:57 Edited at: 23rd Nov 2005 19:59
The first programs I made were on the Pet CBM, a green screen computer several light years behind the Commodre 64 - kinda like its great great great grandson. I made versions of NES & Megadrive games my firends had but I couldn't afford - playable versions of Pacman, Space Invaders, Tetris, Bubble Bobble, even SF2, Mortal Kombat and Sonic (low framerates and cut down graphics, but very fun and certainly recognisable!

I WISH I'd kept them as they were amazingly faithful considering the limits of the system - it didn't even allow sprites, but you could hack the ascii characters to make equivalents My dad said If I had been born 15 years earlier and made such quality for the system while it was still in major distribution I'd have made millions as I was doing stuff 100 times more graphically complex than any offical software ever managed

[edit] I should have written that your pixar style lamp animation is very good, especially for a first attempt

The Nerd
20
Years of Service
User Offline
Joined: 5th Jun 2004
Location: Denmark
Posted: 23rd Nov 2005 20:10
I wrote my first game in DarkBasic Classic(moved over to dbpro a long time ago though)

I called it "Bomb Man". It's a text based game were you need to chose the right cable. You can actually win it by chosing the right cable 2 times

I've attached the exe to this post

I know it's bad, but it was my first game! And i was proud of it.

-The Nerd

PanzerGameshere
Free Particle Engine For dbpro :
here

Attachments

Login to view attachments
Fallout
22
Years of Service
User Offline
Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 23rd Nov 2005 22:21
haha. Awesome. I think I made my first games which were text adventures about 12 or so years a go, but my first graphical games were Camel Hunter. It was like worms, made in Turbo Pascal, but really shoddy. Camels vs Lamas on a scrolling landscape throwing grenades, firing machine guns or rockets in realtime. You couldnt control it, you just watched it. Unfortunately it was DOS based, so no chance it'd run on anything now.

Kangaroo2 BETA2
21
Years of Service
User Offline
Joined: 23rd Aug 2003
Location: Somerset / UK
Posted: 23rd Nov 2005 22:34 Edited at: 23rd Nov 2005 22:34
"Camels vs Lamas on a scrolling landscape throwing grenades"
Fallout - are you really Jeff Minter in disguise?

Peter H
20
Years of Service
User Offline
Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 23rd Nov 2005 22:47
My first game was in QBasic, a little rpgesque thing were you ran around dodging turret bullets and weird freaky circles that would come at you (turn based of course... i never did figure out how to do real time in QBasic)

unfortunately it's lost to the waves of time (you can see an equally horrible game though if you managed to download "ThunderDeathWarrior" before i took it down from my site )

"We make the worst games in the universe..."
Fallout
22
Years of Service
User Offline
Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 24th Nov 2005 00:16 Edited at: 24th Nov 2005 00:18
@Kangaroo2 BETA2

You gotta go through a mental phase man! Thankfully now I'm much more mature and produce sensible titles like this:

Edit: Piccy too large.

Big Fat Ice Football

The dude guy
20
Years of Service
User Offline
Joined: 3rd Aug 2004
Location: In the streets of sasatuin
Posted: 24th Nov 2005 00:21
Brilliant David R!

I didn't make a game before but I'm not exactly the type of person who wants to spend free time on it unless I'm sure it'll work out well.

Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 24th Nov 2005 01:06
I just remembered what my actual first game was. A scrolling space shooter I made using SEUCK on the Amiga500


Deadly Night Assassins
Mnemonix
21
Years of Service
User Offline
Joined: 2nd Dec 2002
Location: Skaro
Posted: 24th Nov 2005 01:34
I still have the first book that taught me programming. The first program I ever wrote was the first example program in the book:-



WE SHALL BECOME ALL POWERFUL! CRUSH THE LESSER RACES! CONQUER THE GALAXY! UNIMAGINABLE POWER! UNLIMITED RICE PUDDING ! ! ! ETC. ! ! ! ETC.! ! !
BearCDPOLD
21
Years of Service
User Offline
Joined: 16th Oct 2003
Location: AZ,USA
Posted: 24th Nov 2005 06:30
The first game I ever wrote from scratch was in QB with a friend. We were loading in .gifs with this cool function some guy wrote and using it to load in pictures of views in a maze you could walk around. We wanted to have enemies you could shoot with a laser beam (a blue line that drew from the mid bottom of the screen to the middle of the screen for a second).


We used to really suck. I mean, not even like regular suck, I mean major suck. Completely doing everything wrong.



I'm going to eat you!
Mucky Muck Ninja
21
Years of Service
User Offline
Joined: 4th Sep 2003
Location: im not entirely sure
Posted: 24th Nov 2005 07:47
My first game was a 3d remake in darkbasic of a game me and my dad made in c++(mostly my dad) a long time ago called Klang. Basically there are two circles that each player controls, and you can shoot at eacher and create boxes that you can hide behind. Also you could switch weapons to a lightsaber type thing that would deflect bullets back at the enemy. It was quite fun actually. I butchered the 3d version of it but I was proud of it.

My first model was a ship for Escape Velocity Override by Ambrosia. I made it in the free version of Strata, and it consisted of some cubes for the body, a cone+sphere for the cockpit, and some triangles for wings. Never did get it into the game tho lol.

Im sick of Master Chief soo...ooga booga!!
Explain to me why some people pay money for 3d software? Its not 3d till its been blended. wwww.blender3d.org
Oddmind
20
Years of Service
User Offline
Joined: 20th Jun 2004
Location: Atlanta, Georgia
Posted: 24th Nov 2005 08:08
My first game was made with game maker. You basically just shoot people. theres 2 other secret characters, i forget how you get them. I think one of them you get by pressing the home key, but im not sure which version this is. Angelfire wont let me download the exe i freaking put up there, it thinks im an idiot and will download a virus...

http:\\www.angelfire.com/fang/kj/Krazy-Jimmy.exe

there it is, if anyone can get it please e-mail it to Serket@mac.com
thanks

formerly KrazyJimmy

Some days just aren't worth gnawing thru the leather straps .
blanky
20
Years of Service
User Offline
Joined: 3rd Aug 2004
Location: ./
Posted: 24th Nov 2005 08:50
Nice virus you got there, OddMind. Took me a whole minute to get out of the 'black screen', heh. Should've done something about Ctrl-Alt-Del, though...

Anyway, I learned to program in VB6. I still remember trying to get MsgBox to work...

I was like:
MsgBox "Hello World!",vbMsgboxOKOnly,TestTitle

..And here was me, wondering why it didn't say "TestTitle" in the title bar... I saw it was blank (VB6 was making an empty variable called 'TestTitle'), and thought that was good enough... Muahahaha...

(Thankfully, I'm a bit of a better coder now )

Oh yeah, first *real* decent-ish project. Not long ago, a CHIP-8 emulator. It didn't work. I'm thinking of digging up the code from an old HD and trying to get TKF15H to fix it... Or maybe I should just rewrite it...

It was lovely code and everything, except I think I got the memory addresses completely p*ssed up and it wasn't drawing sprites properly, so I couldn't see what else was wrong...

16-colour PNGs pwn.
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 24th Nov 2005 09:29 Edited at: 3rd Dec 2005 20:53
First ever computer graphic Coke Can, Dragon 32, ~1982
First ever animation Bullet hitting Coke Can, Dragon 32, ~1982
First ever application Music database, Dragon 32, ~1983
First ever game Tron Lighcycles, Dragon 32, ~1983
First ever Windows Program Guess the baby picture, VB3, ~1991
First ever DB Game Alienware competition, ~2003

Arkheii
21
Years of Service
User Offline
Joined: 15th Jun 2003
Location: QC, Philippines
Posted: 24th Nov 2005 09:59
My first ever VB6 game. I stopped working on it after I submitted it to my teacher.



WASD to move, 1-4 to change weapons.

"An American, a Japanese, and a Filipino got stranded in an island full of cannibals. The cannibals gave the three of them a chance to escape..." (See profile for story)

Attachments

Login to view attachments
Jeku
Moderator
21
Years of Service
User Offline
Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 24th Nov 2005 18:33
Quote: "First ever game Tron Lighcycles, Dragon 32, ~1983"


Tron Lightcycles was my first ever OpenGL game

Flindiana Jones
20
Years of Service
User Offline
Joined: 3rd Nov 2004
Location: Bosnian Power
Posted: 25th Nov 2005 03:50
I taught Peter_ everything he knows about QBasic...and I programmed some cheapo games much like his, back in the day. Though I still have them I think, as well as his...

Sol462
20
Years of Service
User Offline
Joined: 12th Sep 2004
Location: playing with the spazookeedoo
Posted: 25th Nov 2005 04:31
My first ever game I made was called "Math Challenge" (cheesy I know).
You were given simple math problems, some word problems, and had to answer them correctly.
I wrote it once in QBasic and another time in C++. At the time neither of them worked.

Login to post a reply

Server time is: 2024-11-16 04:28:47
Your offset time is: 2024-11-16 04:28:47