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FPSC Classic Scripts / Another, Flash Light Post!

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Paul Minchin
18
Years of Service
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Joined: 23rd Nov 2005
Location:
Posted: 23rd Nov 2005 13:14
I've got no ideas when it comes to scrips, tried but no luck.

Need some help, I searched the forum for answers but not found it yet!

Does anyone know how to get the flash light to project a light, that all nothing fancy!

I just need the light to come on and off why a key is pressed!

Really appricate your help!
Les Horribres
19
Years of Service
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 23rd Nov 2005 16:27
Although it probally was deleted... Conjured Solved an "Idea" for this. Which was to make an hud image that was completely black, with a "Transparent" circle in the center...

:state=0:hudreset,hudx=50,hudy=50,hudimagefine=light.tga,hudname=keydoorprompt,hudhide=1,hudmake=display,state=10
:state=10,plrdistwithin=60:hudshow=keydoorprompt,hudfadeout=keydoorprompt

As this is Conjured's Idea, it is his to do what with.
=ChrisB=
19
Years of Service
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Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 24th Nov 2005 08:36
No comment about Conjured's and oyur's goin on........ pfffttt!!!

Your signature has been erased by a mod
Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 25th Nov 2005 04:24 Edited at: 25th Nov 2005 05:04
Yeah,

My idea was to actually have two Huds.
One completely dark (or filtered).
The second one the same only with a transparency in the spot of the flash light shining.
Centering a small transparency assures aim with gun.
You want it to shine where the gun's target is of course.
So, we can shoot what we see with it, if we choose.

Switch back and forth for the on / off effect.

It required placing no lights, because the darkness was in the Hud Filter (Hud #1), and not the lights.

Hud #2 was the "light" showing through in that transparency.

Yeah that was an idea for anyone to script.
It is simply a thought.
I have no claims on an idea.
Go for it!

If I could do transparencies, then we would all have a flash light by now.
Cheesey? I admit it.
Garbage? You decide.

I can't remember who suggested that I use ambience instead.
That's another Idea, but it wasn't mine.
I really can't remember who suggested it.
I thought that was worth experimenting with.
It does provide any color light you want though.
Those experiments lead to the night vision glasses.
However, that's not a direct light that we can aim.
Like a flashlight. The two Hud method is.

Its all good though.
I really dig those purple shades man.




Whatever you can imagine, you can animate. --- Walt Disney
All too easy. --- Darth Vader
Just do it! --- Nike
Reality Forgotten
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 11th Feb 2006 07:53
what about taking the light marker narrow the light range 'er add something that would make it unidirectional. and then modify the FPE and FPI for the torch

"I am ready to meet my Maker. Whether my Maker is prepared for the great ordeal of meeting me is another matter."
-- Winston Churchill
Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 11th Feb 2006 08:17
My solution for a flashlight is finished.
I meant to post in this thread about my LightRay Script earlier.
The script is included in my new game "The Hunt For Osama".
I left the game "unpacked" so the users can see the scripts.
You can find it at my website...

http://www.conjured.us/







Support Your Local CE-FPSC Chapter
Reality Forgotten
FPSC Reloaded TGC Backer
18
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Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 11th Feb 2006 10:15
yeah you said that in a previous post. Why pay what 9 bucks just for a single script? You should give that one to the community because it is such a hot item. just a suggestion. Though if you don't I'm not gonna knock you for it. just point me int he right direction to get create my own. (I saw your demo, well kinda saw it)

"I am ready to meet my Maker. Whether my Maker is prepared for the great ordeal of meeting me is another matter."
-- Winston Churchill
Les Horribres
19
Years of Service
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 13th Feb 2006 01:15
Make a gun that has infinite fire rate and infinite ammo and generates no dammage.
Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 13th Feb 2006 07:22 Edited at: 13th Feb 2006 07:26
Quote: "Why pay what 9 bucks just for a single script? "

Its only $5 for the game, not the script. The script is in the game.

Quote: "I saw your demo, well kinda saw it"

I explained why the picture quality was low in the thread it was in, but it gets the idea across.

Quote: "You should give that one to the community because it is such a hot item. "

Maybe on my birthday or something.

Don't forget to visit http://www.conjured.us/

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Origin
19
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Joined: 11th Sep 2005
Location:
Posted: 22nd Feb 2006 11:18
Quote: "Quote: "You should give that one to the community because it is such a hot item. "
Maybe on my birthday or something.
"


When is your birthday?

Why should you care?

WWW.BREAK.COM

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