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Newcomers DBPro Corner / fps dungeons

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fffreedo
18
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Joined: 21st Nov 2005
Location:
Posted: 24th Nov 2005 12:36
Is there any code or tutorials for (dbpro) doom style dugeons ?

the only stuff ive found so far seem to be on a planet surface or in
the open...

I understand these are matrices where you can see horizon.

are dungeons done as a matrix...?

finaly is then matrix the same as terrain and world.....?

thanks for any help guys..
General Sephiro
19
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Joined: 27th Sep 2004
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Posted: 24th Nov 2005 16:11
I'm more intuned to DBC rather than dbpro but it's the same logic.

Doom Style Dungeons? two ways of going about this, create a level editor which helps you create / move / resize / texture walls, or create them as a seperate 3d object then import them.

Matrix's are "usually" created for the ground, as DB comes with standard matrix commands so you can recieve ground height information.

The matrix is usually the terrain of the world / a.k.a. the ground.

dpharaoh
18
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Joined: 2nd Nov 2005
Location: SouthEast MA
Posted: 24th Nov 2005 16:54
What about the DBPro Tutorial #6? Pure Dungeon!!
fffreedo
18
Years of Service
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Joined: 21st Nov 2005
Location:
Posted: 24th Nov 2005 22:07
So the walls in a dugeon are objects...cube etc....

and the matrix is the floor...

is this correct..?

thanks guys.....(Tutorial #6...will have A look)

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