Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / How do we import MAYA 7 models?

Author
Message
Echotec
18
Years of Service
User Offline
Joined: 28th Nov 2005
Location:
Posted: 29th Nov 2005 03:18
How do we import MAYA 7 models? Looking for any info you guys might have!
Retarded Sausage
19
Years of Service
User Offline
Joined: 22nd Aug 2005
Location: canadia
Posted: 20th Feb 2006 07:39 Edited at: 20th Feb 2006 07:40
save it as a .x then import it into fpsc im to lazy to explain any better
ak470000
18
Years of Service
User Offline
Joined: 17th Feb 2006
Location: United States
Posted: 23rd Feb 2006 18:52
Exactly, save the model into DirectX format (.x), then make a texture for it and save it as a .tga file. Then use the entity maker on the downloads page to walk you through getting it into FPSC.

Login to post a reply

Server time is: 2024-09-29 00:30:58
Your offset time is: 2024-09-29 00:30:58