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DB newbie
19
Years of Service
User Offline
Joined: 13th Nov 2005
Location: um..... i dont remember.
Posted: 3rd Dec 2005 05:19
is the Gile program pretty much the same thing as CShop liek does it do the same thing and wich is better i have CShop 4.1 and it works great!

ATI mobility radeon X600 graphics card
AMD 64 Bit processor
Red Ocktober
21
Years of Service
User Offline
Joined: 6th Dec 2003
Location:
Posted: 3rd Dec 2005 14:08
the main difference in the way i use Gile[s] is that in CShop, i construct my geometry there and lightmap it there... in Gile[s] i usually bring in geometry that i've constructed elsewhere, lightmap it, then export the scene...

--Mike
DB newbie
19
Years of Service
User Offline
Joined: 13th Nov 2005
Location: um..... i dont remember.
Posted: 4th Dec 2005 02:16
o ok

ATI mobility radeon X600 graphics card
AMD 64 Bit processor
SimSmall
20
Years of Service
User Offline
Joined: 7th Aug 2004
Location: United Kingdom
Posted: 15th Dec 2005 23:52
read the help page

Quote: "CShop is dumb"
I assume this means you don't like the interface or something similar

...maybe one day I'll finish a project
UFO
19
Years of Service
User Offline
Joined: 11th Oct 2005
Location:
Posted: 16th Dec 2005 01:43
Quote: " no, it's just that the perspective is broken. i do a whole building and it just shows like 1 wall object..."

It isn't broken. Many 3d editors show the objects like that. I'm not sure why, but texturing them should help, or make the walls thicker. There is nothing wrong with it.
new programmer
19
Years of Service
User Offline
Joined: 20th Dec 2005
Location: right behind you.
Posted: 22nd Dec 2005 19:39
lol. all the stuff i do is textured. my problem is it shows like 1 object in a full room. try using CShop?

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