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DarkBASIC Discussion / Making a convincing vortex effect

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HWT
20
Years of Service
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Joined: 1st Apr 2005
Location: Earth
Posted: 5th Dec 2005 10:20 Edited at: 5th Dec 2005 10:30
Hi there

Recently, I have been trying to make a convincing vortex effect in a project I am currently working on.

Find attached a picture of the effect I acheived.

I would appreciate any tips on how to improve this effect with respect to make the vortex more believable i.e. how to make it seem as if it was actually sucking in the world.

Please note that the models (except the buildings and the vortex) are NOT mine but are stand-ins taken from 3D Gamemaker.

Thank-you,
HWT

HelloWorld Tommorrow

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UFO
19
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Joined: 11th Oct 2005
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Posted: 5th Dec 2005 23:14
I don't know, but please use a jpg instead mext time. It looks cool already.
HWT
20
Years of Service
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Joined: 1st Apr 2005
Location: Earth
Posted: 5th Dec 2005 23:47
Thanks for the compliment UFO.

Sorry for the jpg format - I was in quite a hurry.

HelloWorld Tommorrow

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