crow34,
Quote: "first of all i have to apologise for my previous post uman"
Not sure what you would want to applogise for - nothing in your post to do that for.
Your screen shot actually looks a bit like a storage room I have in level 1.
Warburtons - most modern bread tastes like the cardboard boxes in my game. That suggests you are in the UK? like myself.
Keep up the good work and it will get done in the end. If you try and force things too quickly it can get frustrating so I just keep working away and now and then like like now take a break when I feel theres still a big mountain to climb thats a little overpowering.
Benjamin A,
Quote: "Since you're not planning on selling the game commercially, how about selling the segments (and other stuff shown) as a add-on pack for FPSC?"
Not sure if that was directed at me....
I dont say I am not planning on selling a game - first of all I would have to complete one to a standard I was happy with before I would even attempt going commercial with. Realistically thats a big job that few actually achieve and I dont see my own case as being any different. If I complete a demo game and the response is positive I may consider further development and releasing it commercially, but that could be many years down the road.
I have and would consider releasing content from the game or additional content yet to be made for inclusion in the game or even specially created packs for commercial for sale packs for game makers and if that was the case it would probably be made up of content aimed at making users games look more professional and would cover those things that many find hard to do. e.g. terrains and alike, segment rooms with separate textures for floors/ceilings, creative static entity shapes, animated decal effects, doors and windows, signs and posters - animated model entities to give action to the environment - things of that nature as I dont see the point in making boxes - anyone can make a crate - though you can never have enough textures for them.
If anyone would like to see anything from any screen shots I ever post in a pack or have particular ideas of what might they may like to see as something that would be valuable to users in making FPSC games better then by all means make the suggestion and I would consider making and releasing content packs with specifically created original content in the same vein if there was enough interest.
I would have no objection to releasing content from my own game in a commercial pack which as it would mean it would be copyright free for commercial purposes would mean I can still use it too. Different textures, level design, lighting and so on can always be changed to make any game individualistic as is necessary.
Theres still a lot to do in my levels and as the saying goes "You aint seen nothing yet"
Gamemaking is my no 1 priority.