Quote: "Wouldnt that be using the C++ language instead of my own though?"
Yep. But, notice why he said that...
Quote: "and then compile that with a free compiler"
Free compilers abound. Thing is, you couldn't sell your product and distribute a compiler with it. If it were a free product, nobody would care.
A project like this is too big to take on without a lot of experience and knowledge. You'll likely end up frustrated.
Any time I start a project, I ask myself - Why am I making this? Is it a fun game? Useful application? Good learning experience?
Your project will probably take you 1000s of hours to finish, be full of bugs (DBP still has bugs), and people won't use it because better languages exist.
Just wait until you know more. Something that might interest you is writing DLLs for DBP. Things like collision and multiplayer are always needed. And, one day, if you decide to make your programming languages, you'll have DLLs waiting in queue for it.
Quote: "Sorry if it sounds like i'm way over my head, but I do have alot of time to put into it"
Or make the greatest game ever, if you have the time. But, don't spend that time fruitlessly.
Good luck.