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Newcomers DBPro Corner / texutaring matrix's /objects

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Wannabe Pro Programmer
18
Years of Service
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Joined: 5th Dec 2005
Location: Arlington, Texas
Posted: 9th Dec 2005 08:24
I dont get it in the file that we make the dbpro file do we have to have the texture or somthing?

WPP! Wanna Pro Programmer
indi
22
Years of Service
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 9th Dec 2005 12:09
texturing a matrix at the basic of levels is to load a texture into an image location
and prepare the matrix texture across the matrice's surfaces if there were multiple divisions eg: 10 x10.

save your source file into a folder with a texture file like bmp or png or dds and then create a small peice of code to load in the texture and create the matrix. prepare matrix texture command should make more sense then.

If no-one gives your an answer to a question you have asked, consider:- Is your question clear.- Did you ask nicely.- Are you showing any effort to solve the problem yourself 
TDK
Retired Moderator
21
Years of Service
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Joined: 19th Nov 2002
Location: UK
Posted: 9th Dec 2005 13:49
The DBA file is your source code and the dbpro file is the project file which contains all of your project settings.

If you use texture images (for use with Prepare Matrix Texture for example) you can add them to the project in the Media section which means that they will be compiled with the exe - so that they don't have to be supplied as external files.

TDK_Man

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