Quote: " Okay, now I purely understand. I am interested in making games like tetris for starting in Play Basic, but I can do the same in DBPRO. Would it take longer to make puzzle games in DBPRO than PB, or would be around the same amount of time."
While really you could write virtually the same basic code and port it into between either fairly easily (I.e TwinTris was made like that. It was Developed by VanB for DCclassic and ported to PB1.06 inside an hour.).
But even for simple puzzlers like Tetris games, if you built it in PB from scratch, taking full advantage of the built in mapping features for example. Then you'll most certainly reduce the amount of code and time it takes to create the game.
Another factor here you should consider is what Direct X level do you want your program(s) to run at ?. (Pb= dx3, Dbpro=dx9.1 (assuming latest update V5.9))
As If your just making puzzlers, then its hard to justify Dbpro's dx9.1 base requirement. Since it's going to reduce the availability of your program to those who are keeping their systems up to date. Not everybody does.
Quote: " I know DBPRO is innovative and expansive that PB, since it is purely based on 3d creation, but is it that I can do everything PB can do in DBPRO. "
While I understand your point. It's worth noting that PB is also expansion friendly and becoming even more so in not too distant future..
Quote: "Let me see, is all PB commands in DBPRO, or would most be different. What I am looking at between both, is whether I should buy PB, or should I not, since I have the power to do what PB can do, with DBPRO. I am confusing myself in a way. "
No, that's something of a common misconception. Since PB includes
hundreds of commands that Dbpro simply doesn't have (and will never have! ).
While you could manually write
similar code libraries in Dbpro to simulate PB features (in some cases). You'd have to weight up the time (from writing them, and compilation overhead of Dbpro) against the effort, for the gained result.
The point is in those situations you've be playing catch up all the time. And with every PB update, the distance keeps getting bigger!
What you should do is grab the
PB1.089 (demo) which we'll be releasing next week (which includes another 50 or more commands over PB1.088 demo) and experiment with the examples etc.
We have compo coming up very soon also, so if your lucky might even a win a copy.
Kevin Picone
[url]www.underwaredesign.com[/url]
Play Nice!
Play Basic (Release V1.089 Out Now)- Play Extreme with Play Basic FX {TBA}