Quote: "The reason i asked is because i wanted to use it"
i would never of guessed
Quote: "Quote: "Direct Play isnt very good"
i like it "
dx play is a dog - you are much better off at get dirty with winsock, that way you can implement what you want on it, you can optimise the parts you want
i'm currently learning dx - opengl has everything 3d wise, you don't need dx play as any one who can write good code leaves it alone, but opengl imho is lacking an input method - afaik - you can use the keyboard and mouse, but does it have joystick support? and it also doesn't have a music part - but i suppose you could quite easily drop in audiere to do that
on the whole i think it is wise to know both - then you can make a decision based on the current project, so if you are writing something like a game that you want to be ultra portable then you can use opengl, but if you want something where you can use it on something like, i dunno, lets say an xbox then you can use dx to do it
amd athlon xp 2600+,1280mb,FX 5200 128mb,200gb,xp pro sp2