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DarkBASIC Discussion / reflection mapping...sort of

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Message
Xarshi
19
Years of Service
User Offline
Joined: 25th Dec 2005
Location: Ohio
Posted: 1st Jan 2006 06:31
is putting two textures onto one surface possible in darkbasic? im talking like, say you saw a halo 2 model, when they are reflective,that usually just means that they put a second texture on the model that looked like a reflection.its basicly a false relfection that rotates along with the camera. so if this is possible,please tell me

HARK!
Pincho Paxton
22
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 1st Jan 2006 11:48
Yes. Has been done in DB Classic.
DB Pro has a built in feature usind Direct X support.

Xarshi
19
Years of Service
User Offline
Joined: 25th Dec 2005
Location: Ohio
Posted: 1st Jan 2006 20:47
ok.thanks.

HARK!

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