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DarkBASIC Discussion / 3d Map editor

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kirk_2099
23
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Joined: 6th Mar 2003
Location: United Kingdom
Posted: 6th Mar 2003 15:26
Hi,
I recently downloaded the new version of 3d map editor from the following site:
http://http://perso.wanadoo.fr/frederic.cordier/index_english.html
It all works fine but I am not sure how to load a 3d map into dark basic.
The file extensions of the maps are *.map
Does anyone know how to do this?
Kirk
Red general
23
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Joined: 19th Nov 2002
Location: United Kingdom
Posted: 6th Mar 2003 16:58
Try writing a function - download Magic World (http://www.all-seeing-i.co.uk) and see how it works

My computer melts regulary - perhaps it likes being fondue
Freddix
AGK Developer
23
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Joined: 19th Sep 2002
Location: France
Posted: 6th Mar 2003 20:04
hi.
If you take a look in the drawer where 3DMapEditor is installed , you will see more than 4 .dba files . . .
2 are for frenchs users 2 for english ones . . .
The others one are functions that must be included to be sure you can load your 3DMapEditor's map in your game.

copy these 2 english file + functions inside your project drawer where you copied all that was needed for your map with the same organisation it has in 3DMapEditor drawer ( textures , maps , objects_library , . . .

And try the .dba . . .With small modifications you'll be able to load your map with DBv1 . . .

Freddix
AGK Developer
23
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Joined: 19th Sep 2002
Location: France
Posted: 6th Mar 2003 20:05
err . . I forget to tell that .map file from 3DMapEditor are 3DMapEditor specific file format . . .

3DMe maps can only be loaded with functions provided with 3DMapEditor under DBv1.

kirk_2099
23
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Joined: 6th Mar 2003
Location: United Kingdom
Posted: 7th Mar 2003 12:10
You have to use functions?
how do you do that?
I'll try that site you mentioned
Kirk

Freddix
AGK Developer
23
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Joined: 19th Sep 2002
Location: France
Posted: 7th Mar 2003 14:34
When you install 3DMapEditor .
It create a drawer where the entire content of the editor is installed ( for example : "c:\program files\3DMapEditor\" )

in that drawer there are these .dba files :
_3dmapeditor_functions.dba ( functions to include for map loading )
_editor_zones_functions.dba : functions to include for action zones )
_fileselector_function.dba : functions to include if you want to use personal file selector

3D_ViewVer1.12UseFunction(eng).dba : Main english example
3D_ViewVer1.12UseFunction(FRA).dba : Main french example

Squelette_D_Usage1.12(fra).dba : 3DMe Map load/use French skeleton
Usage_Skeleton1.12(eng).dba: 3DMe Map load/use English skeleton

Copy all these file to the drawer where you want to make your project.

copy also all your map needed medias .
For example if your map use textures : T01.jpg , T07.jpg
make a Textures drawer in your project where you'll copy these textures.
In fact your project must have the same organisation thatn in 3DMe Drawer.
One thing interesting to make easier is to procede like this :

Create a project drawer where you will pur all your project needs.
Copy 3DMapEditor ( with it's drawers too ) inside that drawer. you will then be able to launch 3DMapEditor from your project drawer.
Then put all your textures inside Textures drawer , all your 3D objects inside objects_library , and idem for others medias . . .
Make your maps .

When you need no more 3DMe ( cos all your maps are finished )
remove 3dmapeditor.exe , drawer editor from your project drawer.
and remove all unused medias ( like unused textures , etc . . . )

Then in your project drawer , there is only what you need for your game to work . . .

kirk_2099
23
Years of Service
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Joined: 6th Mar 2003
Location: United Kingdom
Posted: 7th Mar 2003 15:29
Hi,
OK, I'll try that method you mentioned above, hope it works.
By the way when you say 'drawer' I think you mean folder. drawer may translate into french what you know it to be but in neglish they are called 'folders'
Kirk

Freddix
AGK Developer
23
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Joined: 19th Sep 2002
Location: France
Posted: 7th Mar 2003 20:40
ok
yes I mean folders .

kirk_2099
23
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Joined: 6th Mar 2003
Location: United Kingdom
Posted: 10th Mar 2003 13:59
I have copied the folders into my directory
When I have to change some of the code which parts do I change?
There is a line which mentions something about the filename
Kirk

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