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DarkBASIC Discussion / help with a game

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Nunez12
19
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Joined: 29th Dec 2005
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Posted: 16th Jan 2006 02:01
I've been wanting to make a simple game, just something like a 2d stick man game, where you can get a job and such. Like a simulated game, first of all, what programs will i need. Can darkbasic classic do this?(Because that is all i have) And also can somebody please give me a link or something to somwhere that has tutorials for programming this kind of thing, so i even know how, because im not sure i know how to do thing like collison and heath stats.
Uncle Sam
19
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Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 16th Jan 2006 06:26
Actually, I think 3D is easier than 2D in DarkBasic. If you want to do 2D, go to [href]www.gamemaker.nl[/href]

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Uncle Sam
UFO
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Joined: 11th Oct 2005
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Posted: 16th Jan 2006 14:16
I don't really think so, Uncle Sam. You should start programming in 2D, because it is more simple than 3D, so you can get good habits first, and then more on to 3D.


Hippopotomonstrosesquippedaliophobia-Fear of long words
Pincho Paxton
22
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Joined: 8th Dec 2002
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Posted: 16th Jan 2006 15:14
Not much difference. I made a Breakout game in 2D and 3D both with almost identical code. 3D was faster though.

UFO
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Posted: 16th Jan 2006 16:27
Yes, Dark Basic is meant for 3D games, and it is much faster.
Cool fact: Dark Basic can make a textured polygon faster than it can make a single 2D line! (Gotten from Beginner's Guide to Dark Basic Game Programming)
But you should still do 2D first, because it has one less dimension to worry about, and then when you are good, you can add the other dimensioin - Z


Hippopotomonstrosesquippedaliophobia-Fear of long words
Pincho Paxton
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Joined: 8th Dec 2002
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Posted: 16th Jan 2006 16:32
Well yes, Breakout was faster in 3D, but it was still a 2D game because the angle was top down. So 2D games, and 2D programming are not exactly the same.

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