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FPSC Classic Scripts / Help with Doors (Strange Problem...)

Author
Message
Mismatch
18
Years of Service
User Offline
Joined: 10th Jan 2006
Location:
Posted: 19th Jan 2006 20:27
Hi,
I'm creating an 'Arena' Map, and I noticed that SOME doors do not work. I am refering to buildings that are Preflab (or something) not the Entities ones.

A door works correct in one building but not at the others!

Can anyone help?

P.S : I searched the forum for a TUTORIAL on how to use 'Rain' and Snow but I found Nothing. Can anyone tell me how to get it to work? (I have all the .dds and stuff placed in the correct folders already)

Thanks

- Even A broken Clock can Show the Time Correct, 2 times a Day... -
Les Horribres
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 20th Jan 2006 00:33
Never use prefabs...

leaves the building.

Merranvo, The Cool One
Noob Justice League, Cause We Have More Fun
Nue B
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: Indy
Posted: 20th Jan 2006 03:34
I’ve had that problem with prefab's before. when you encounter this problem in the test mode. then go to segments and use the door entity to delete and replace the prefab door. this will make your door work correctly.

Nue B. or not Nue B. That is the question.
Mismatch
18
Years of Service
User Offline
Joined: 10th Jan 2006
Location:
Posted: 20th Jan 2006 11:19
Thanks, I've done that before and worked but I wanted to know if anyone of you had any Other Ideas.

Keep the Good Work Up,

Mismatch

- Even A broken Clock can Show the Time Correct, 2 times a Day... -

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