Quote: "I'll admit that there's a lot of 'cheating' the screen updating and DOTing, but like I told my brother when he suggested I see if DBPro would be faster, it's not easy to draw 10,000 moving dots at a playable frame rate, PB seems to be managing it"
While I have no doubt that Dbpro could easily draw more raw pixels than PB in the same time allocation. Since PB doesn't have the computation grunt to 'push' vast pixel arrays. That's not too say it can't done. Just that like everything it requires working to PB assets, rather than trying to manually force it.
But it's days are numbered
Quote: "If anyone wanted a 2D language to use to make and sell puzzle games with, like Bejeweled sorta stuff, Playbasic is a real contender with it's lowly minimum spec (DX3!). "
Yeah well, i guess on current releases it's easy to see where such views comes from. Even though I can't say I totally agree with it. As there's certainly a growing array of diverse things being written by PB users.