Ok here you go. Converted to max files. The objects are pretty highpoly. 30k abouts. I just ran it through a polygon reduction tool. It reduced it, but of course the polygon layout is not pretty but still usable in game. Slapped on a single UV, included the wireframe reference textures.
Its not optimized for final game but is still usable. Since you're trying to build the game, you can use it for testing until later. Thats when I think it should be remodeled and also take into account the player model as well.
Oh yeah, when I imported it, was a bit small. Scaled it up to about 5feet. Dont know what a snowboard size is supposed to be. Hope this helps you along. If you need anymore assist, email me and I'll see what I can do.
Note to anyone else downloading this file. This is an edit of the original free one. Please download that (above) as it has the readme with proper credits.
!