Ok, I have an idea for an inventory screen. Here it is, all I want from this, is for someone to tell me if my idea would work.
I want to make an inventory screen for an RPG I have in mind. I am thinking of using Global Objects or a variable that says if it is = to lets say Global Object 1 goto action add_item_1. In add item one, it will simply add a sprite image to a panel style box, where when you click & drag an item onto the main character, he/she uses it then & there.
If the item has been removed, or used, make a line for remove from inventory, but if used, add extra lines for the items effects.
I know, I will have to add a heck of a lot more code to it to make it work, but will it work to do what I want?
Thx,