Hey, as you have probably gathered from the title, I have a question about textureing the backdrop. Currently, it seems that when this command is run with a valid image, it tiles it across the screen. Is there anyway around this?
In my program, the the display is set to 1024x768 and I have an image of the same resolution. However, as I mentioned, the command TEXTURE BACKDROP tiles the image across the screen. However, I need just one image. Thanks for your help

-Sunflash T. Mace
When FPSC develops enough, lets make a Redwall game!
