Try it with the objects on the screen.
backdrop on
do
set cursor 0,0:print "FPS=",(screen fps()):print "polys on screen=",statistic(1):print "objects=",o
if upkey()=1 then inc o,1:make object sphere o,1
if downkey()=1 and o>=1 then delete object o:dec o,1
loop
Then try it with a texture. At 300 objects without the texture, I get about 40 FPS. At 300 objects with the texture, I get about 32 FPS.
For i= 0 to 1000
dot rnd(255),Rnd(255),Rgb(Rnd(255),Rnd(255),Rnd(255))
Next i
Get Image 1,0,0,256,256,0
backdrop on
do
set cursor 0,0:print "FPS=",(screen fps()):print "polys on screen=",statistic(1):print "objects=",o
if upkey()=1 then inc o,1:make object sphere o,1+o*.001:Texture Object o,1:Set Object Transparency o,3:Turn Object Right o,o*.1
if downkey()=1 and o>=1 then delete object o:dec o,1
loop

Open MMORPG: It's your game!