Why do you have to fool with the FPE?
The FPI is what calls the actions for the enemy to shoot.
If all enemies use the same AIMAIN with two activated states (on/off), it should work.
Isn't the FPI script what causes them to shoot at you or not, and move to you or not?
A seperate script switches them back and forth between states should you hit enter.
The object running that script has the Enemies' name in its IFUSED.
All enemies have the same name, ,so the one switch operates them all to take action or not.
They see you or not.
I had it working but they kept getting stuck.
Then I got them unstuck and the Invisibility works fine the first time you use it.
But, once you try to go invisible again they just keep coming.
I am having trouble, but I am also making progress in the process.
I will never surrender!