Hi,
I currently own DBPro and FPSC. I think that FPSC is limited, and DBP has awesome features but is not as good as it could be. I am thinking of getting another game programming langauge. I have a few packages that I have in mind:
Torque Game Engine
Torque Shader Engine
3D Game Studio Commercial
3D Game Studio Professional
LAWMAKER Game Engine
Which one of these would be the best? I like the scripting aspects of all of them. They all use a C++ type language and have a drag and drop interface to place entities throughout the world. My question really is which one would be the most reliable. I have looked at 3DGS and it looks like it is a good product to get started with, but I hear that it is limited. TSE and TGE look great, but I have tried them out and they seem complicated for starters. LAWMAKER Game Engine seems to have all that I need, but I really am not sure if this has been used by others. What do you think?
Hah! Updated my sig now!
Check out my new game: Dawn of the War on the WIP board.