I am about to start on my next TPC project, which will be a sprite based GUI dll. In contrast to BGUI which has been marvellously done by RobK, it would be adaptable in that it would be powered by the DBP engine itself and could be integrated seamlessly into your games.
Does anybody have any suggestions regarding what kind of widgets they would like to see? What kind of customizable options you want etc. and also if youwould be interested in using it in your own projects.
Thanks.
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