Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Geek Culture / Sprite based widget system - What would you expect?

Author
Message
Mnemonix
21
Years of Service
User Offline
Joined: 2nd Dec 2002
Location: Skaro
Posted: 12th Feb 2006 16:54
I am about to start on my next TPC project, which will be a sprite based GUI dll. In contrast to BGUI which has been marvellously done by RobK, it would be adaptable in that it would be powered by the DBP engine itself and could be integrated seamlessly into your games.
Does anybody have any suggestions regarding what kind of widgets they would like to see? What kind of customizable options you want etc. and also if youwould be interested in using it in your own projects.

Thanks.

WE SHALL BECOME ALL POWERFUL! CRUSH THE LESSER RACES! CONQUER THE GALAXY! UNIMAGINABLE POWER! UNLIMITED RICE PUDDING ! ! ! ETC. ! ! ! ETC.! ! !
Benjamin
21
Years of Service
User Offline
Joined: 24th Nov 2002
Location: France
Posted: 12th Feb 2006 21:11 Edited at: 12th Feb 2006 21:11
No.

Tempest - P2P UDP Multiplayer Plugin - 70%

Login to post a reply

Server time is: 2024-11-16 12:23:22
Your offset time is: 2024-11-16 12:23:22