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FPSC Classic Scripts / Two Colt .45s

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Flashman
18
Years of Service
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Joined: 13th Feb 2006
Location:
Posted: 14th Feb 2006 04:38
Heya, noob here .

Can anyone suggest how I might be able to invert the Colt .45 model? The existing model is great, how could I make it so that I could equip a player with 2 of 'em?

- F
brummel
18
Years of Service
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Joined: 26th Nov 2005
Location: Sweden
Posted: 14th Feb 2006 16:17
Make a model with 2 guns in it but you cant shoot with them at the same time as that is a question about the FPSC source code.

-Half Death- A game like Half Life 2 in progress...
himynameisali
21
Years of Service
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Joined: 9th Nov 2003
Location: England, You...Rastards!
Posted: 14th Feb 2006 16:58 Edited at: 14th Feb 2006 17:02
Can you have Dual Wield weapons? Woa! Didn't know that! .

Cheers,
Ali M
brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 14th Feb 2006 17:06
I think you can make the muzzelflash appear in different places like first on the right gun and then on the left and then on the right and then...well i think you understand. Youll have to edit that in the fpe. file but i dont really understand how those files works...

-Half Death- A game like Half Life 2 in progress...
SarusX
19
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Joined: 21st Jul 2005
Location: Behind u- thats where a rangers gonna be
Posted: 14th Feb 2006 22:05
the muzzleflash is just an image right? so just do two flashes in the image, with blacnk space between them. set fire iterations to 2



Because no n00b is a good n00b.
brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 15th Feb 2006 12:48
Yes, yes, your starting to learn Sarusx

-Half Death- A game like Half Life 2 in progress...
Pantaloon
19
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Joined: 14th Jun 2005
Location: About two blocks East
Posted: 15th Feb 2006 21:41
would we have to make our own sprite images for the muzzle flash or are their packs that are available somewhere. will any modeling program be able to animate gun muzzelflash, reloading, and gun movements

Imagination is the gateway to freedom, fore in the confines of our mind we hold endless space and time.
brummel
18
Years of Service
User Offline
Joined: 26th Nov 2005
Location: Sweden
Posted: 15th Feb 2006 22:04
To create muzzleflashes you have to use photoshop but i dont know how to animate them. And set fire iterations to 1 as it creates 2 bullets.

-Half Death- A game like Half Life 2 in progress...

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