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FPSC Classic Models and Media / How do i change skyboxes ?

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Dodic
19
Years of Service
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Joined: 6th Nov 2005
Location: SNM (Serbia&Montenegro)
Posted: 14th Feb 2006 22:39
What file do i need to add/edit ,

How do i change skybox ?

yeah its me
18
Years of Service
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Joined: 14th Feb 2006
Location: I dont know where i am, please tell me!!
Posted: 14th Feb 2006 22:50
yeah i need that tooo, pleeeeaaaaaaseee answer

may god have mercy upon my enemies, I sure as hell won´t.

-George S. Patton-
Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 14th Feb 2006 22:54
build a game and somewhere in main script you must change the sky.

the last sky used in building a game will be set as the standard of test game too.(at mine it does)

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
Disturbing 13
19
Years of Service
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 15th Feb 2006 01:43
bit of info: I heard you can only choose 1 sky for all the levels in your entire game, so keep that in mind.

JEEZ!You people just STFU! You waste more space complaining about people wasting space than the people your bashing! Man, I thought I had no life.
Jikito
18
Years of Service
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Joined: 10th Feb 2006
Location:
Posted: 15th Feb 2006 21:08
its odd that you can only use the default skies that come with fpsc unless you copy over the texture files with the exact same name.. kinda stinks there, i would love to make original sky textures and expand on the libraries
fantasy
18
Years of Service
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Joined: 2nd Feb 2006
Location: London -UK
Posted: 21st Feb 2006 14:29
look in your FPS Creator book in .pdf
under expressions and actions near the bottom,
is a list of ALL commands for scripts,
look under "Actions" for the skybox command...

i'll post a "change skybox" script later on
so you touch a trigger zone. and sky changes

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