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Newcomers DBPro Corner / controlling .x objects

Author
Message
BoB Vila
21
Years of Service
User Offline
Joined: 27th Feb 2003
Location: United States
Posted: 13th Mar 2003 06:26
if I was to load up a .x as a map. Could I control the various elements. Lets say I modeled a room. Could I move around the furnature in game?
Bobvila.com made me take off my avatar! (dunno how they found out)
Scorpyo
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: italy
Posted: 14th Mar 2003 01:35
Each primitive or derived mesh would be a limb..therefore in principle you could use limb offset command..but if your items are not a single mesh (i.e. they' re models made of several primitives) you would have to offset all those limbs altogether in one shot...
Not so simple..

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