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FPSC Classic Models and Media / Models transparency in Fpsc , how ?

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Dodic
18
Years of Service
User Offline
Joined: 6th Nov 2005
Location: SNM (Serbia&Montenegro)
Posted: 17th Feb 2006 13:43
How can i make parts of models transparent in fpsc (like for trees and fences and such...)

What should i do , paint the texture black on those parts ? And set transparency in some script maby ??

Yes , i am very new to fpsc , so , simple explanations please..

SpyDaniel
18
Years of Service
User Offline
Joined: 4th Feb 2006
Location: United Kingdom
Posted: 17th Feb 2006 15:21 Edited at: 17th Feb 2006 15:28
You dont need to even know what fpsc is to make an alpha image. You need a graphics program that has alpha channel ability.

http://graphicssoft.about.com/library/glossary/bldefalphachannel.htm

http://www.corel.co.uk/servlet/Satellite?pagename=Corel3Uk/Products/Display&pfid=1047024670813&pid=1047025446809

tutorials: http://www.grafx-design.com/psp_tut.html

**EDIT**
You need DXTBmp to convert to dds format, to work with fpsc. So search for it in the forums.
Dodic
18
Years of Service
User Offline
Joined: 6th Nov 2005
Location: SNM (Serbia&Montenegro)
Posted: 17th Feb 2006 15:46
Thanks for help

p.s.i have my own convert i posted here in witch i can convert to dds.

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