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Work in Progress / bad fps

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DB newbie
18
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Joined: 13th Nov 2005
Location: um..... i dont remember.
Posted: 25th Feb 2006 02:02 Edited at: 25th Feb 2006 02:21
ok here is the fps i have been working on it sucks really bad just to let you know ok. you use the arrow keys to move you can jump by pressing shift. Note:there is no gravity or collision yet. you can cycle through weapons useing the number keys.



Check out my site!(unfinished)
http://www.freewebs.com/dbnewbie/

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Essence
21
Years of Service
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Joined: 12th Oct 2002
Location: The Netherlands
Posted: 25th Feb 2006 02:12
Just a question,

How long have you been working with DB?
I also suggest you to start working with DBPro


First DifNiX -> now EvaX.
DB newbie
18
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Joined: 13th Nov 2005
Location: um..... i dont remember.
Posted: 25th Feb 2006 02:14 Edited at: 25th Feb 2006 02:22
i have had it for like a year. but havent got all the commands down. someone will probaly say start with something easier but i already made a pong game.

Check out my site!(unfinished)
http://www.freewebs.com/dbnewbie/
DB newbie
18
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Joined: 13th Nov 2005
Location: um..... i dont remember.
Posted: 25th Feb 2006 06:23
do you guys like it what are the pros and cons of it.

remember this is my first fps.

Check out my site!(unfinished)
http://www.freewebs.com/dbnewbie/
TEH_CODERER
20
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Joined: 12th Nov 2003
Location: Right behind you!
Posted: 25th Feb 2006 23:31
Quote: "Note:there is no gravity or collision yet. you can cycle through weapons useing the number keys."

Seems like we won't find anything new by downloading it than by looking at that screen then.

It looks like a good start for your first fps. Are you using DBC or DBP? If DBP then I'll give you some collision code I made.

Good luck with getting some more done and learning the full functionality of the expansive command set. Wow! That sounded clever!

P.S - If you can jump and there is no gravity then do you just keep going up? Lol!

[url]andrewneale2004@yahoo.com[/url]
http://www.elbsoftware.dbspot.com
DB newbie
18
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Joined: 13th Nov 2005
Location: um..... i dont remember.
Posted: 26th Feb 2006 02:43
i use DBC.

and know you dont keep goin up when you jump you just float.

Check out my site!(unfinished)
http://www.freewebs.com/dbnewbie/
TEH_CODERER
20
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Joined: 12th Nov 2003
Location: Right behind you!
Posted: 26th Feb 2006 14:38
OK. I tried it and I'm sorry and I don't want to put you off but this wasn't ready for a WIP. Did you make the level using code rather than an editor?

[url]andrewneale2004@yahoo.com[/url]
http://www.elbsoftware.dbspot.com
DB newbie
18
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Joined: 13th Nov 2005
Location: um..... i dont remember.
Posted: 26th Feb 2006 17:28
i used CShop my skills suck on levels. and say all you want i just wanted to see what you guys said on my first fps. thank you for responding.

Check out my site!(unfinished)
http://www.freewebs.com/dbnewbie/
Virtual X
18
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Joined: 27th Feb 2006
Location:
Posted: 28th Feb 2006 02:12
DB Newbie,

your program isnt that bad for your first FPS, although the floor could do with raising, sometimes you see the grass texture

keep plugging away, we all have to start somewhere, the more you work at it the better your become
Uncle Sam
19
Years of Service
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Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 2nd Mar 2006 07:52 Edited at: 2nd Mar 2006 07:54
Good start!

Don't be insulted by my signiture. It was there before I knew about this game. I hadn't even seen your game when I made my signiture.

Uncle Sam
Nvidia Geforce 6600 GT 128MB, 2.66 GHZ Pentium 4 proccessor, 768MB RAM
Want a real FPS? Click here!
DB newbie
18
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Joined: 13th Nov 2005
Location: um..... i dont remember.
Posted: 2nd Mar 2006 16:56
its ok i dont really care about the sig. thanks for the input i added lighing and an animated person. i need to work on my collision. there is an update pic on my site (unfinished) the url is in my sig.

Check out my site!(unfinished)
http://www.freewebs.com/dbnewbie/
devastation
19
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Joined: 11th Aug 2005
Location:
Posted: 8th Mar 2006 02:49
alot of progress since last time I saw your work (assuming you're the same dbnewbie i'm thinking of, therse several ppl with that kind of name now)

if you have dbc enhanced, you should use sparky's dll which has raycasting. it's a really quick function to call and it can be used for bullets, sliding collision, event triggering, and loads more

and what did u code the scroll wheel to do. i spun it and the camera did z axis barrel rolls. it seems like you're rotating the camera to the mosues x, y, and z axis , the Z being the scroll wheel. it's much more suited to guns.

and u could have almost all you're collision done already if you'd use the .x level demo that sports a very nice algorithm that uses raycasting to check for sliding collisions. it feels alot like the first half life's movement. as for your gravity, rather than

if key is pressed then go up

, you should do more like

if space is pressed and they arent jumping, they are jumping and gravity = -8

position camera camra position x, camera position y - gravity, camera position z

if they are jumping, gravity = gravity + 1 and if they hit the ground then gravity is 0

so basically, they go up and start to go down, then descend till they hit the ground

i've a source code sample on my site with this, http://www.verydevastating.com/jumpcrouch.zip that is just the x level collision demo with tweaks, and I added jumping and crouching to it. you ought to take a peek at the jumping code. it basically does what the pseeudo code i gaev u would do, and it also checks down and turns jump off so if they step on something higher wile jumping, they wont "ramp" off of it. whoo, quite a post. good luck!

---Jeff

Your signature has been erased by a mod because it's larger than 600x120...
DB newbie
18
Years of Service
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Joined: 13th Nov 2005
Location: um..... i dont remember.
Posted: 8th Mar 2006 02:52
yes i am the same DB newbie i will take a closer looks at your post in a bit. im going to wait to do the collision until i get DB pro.

Check out my site!(unfinished)
http://www.freewebs.com/dbnewbie/

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