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Work in Progress / FM Gawgames

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Lucka
19
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Joined: 1st Oct 2004
Location:
Posted: 28th Feb 2006 17:42
Hi, we back.

There's lot of news on:
http://www.gawgames.com

Some explications about Furious Monkey:

- The video (the entire video) is grabbed from the game engine
- The screenshots and the video are grabbed from the Cooperative mode
- Large amount of game mode: Single, Versus, Cooperative, LAN, TCP/IP, Race, Hunting, etc..
- Large amount of arenas, cars, big huge enemies!

Please tell us what you think about it, enjoy new video!!


Lucka - gawteam coder - www.gawgames.com
Big Man
19
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Joined: 4th Feb 2005
Location: BEHIND YOU!!!! (but I live in England)
Posted: 28th Feb 2006 17:45
cool game (furious monkey)

But the video is Huge and I have a 2mb connection (Which is pretty adequate)

Just some thoughts great game though.

BM

Our aim is to keep the loo's clean, your aim can help.
Lucka
19
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Posted: 28th Feb 2006 17:52
we are publishing right now a low-size version of the video, on-line tomorrow morning!

Anyway, try to download it, you'll see!

Lucka - gawteam coder - www.gawgames.com
Big Man
19
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Joined: 4th Feb 2005
Location: BEHIND YOU!!!! (but I live in England)
Posted: 28th Feb 2006 17:53
sure

Our aim is to keep the loo's clean, your aim can help.
Uncle Sam
19
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Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 28th Feb 2006 19:32
Who's we?

The game looks great, but you had better avoid making it sound like you are a company. People on these forums do not like that!

Uncle Sam
Nvidia Geforce 6600 GT 128MB, 2.66 GHZ Pentium 4 proccessor, 768MB RAM
Want a real FPS? Click here!
Chris Franklin
19
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Joined: 2nd Aug 2005
Location: UK
Posted: 28th Feb 2006 19:43
Well i own a 2 person team

Big Man
19
Years of Service
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Joined: 4th Feb 2005
Location: BEHIND YOU!!!! (but I live in England)
Posted: 28th Feb 2006 21:19
just say you and a couple of friends then it avoids any misunderstanding.

Still keep up the good work man

BM

Our aim is to keep the loo's clean, your aim can help.
Uncle Sam
19
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Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 28th Feb 2006 21:22
Yes, nice work.

Uncle Sam
Nvidia Geforce 6600 GT 128MB, 2.66 GHZ Pentium 4 proccessor, 768MB RAM
Want a real FPS? Click here!
Lucka
19
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Joined: 1st Oct 2004
Location:
Posted: 28th Feb 2006 22:12
"WE" is intended we 3!
The reason why I always say WE is that I don't wanna look like the only one that work on it! Not good for my friends!!

What I'd like to have from YOU is some critics..

For example what you like and what you don't like..
A wishlist, or something like that!

Any suggestion will be appreciated!!

Lucka - gawteam coder - www.gawgames.com
Big Man
19
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Joined: 4th Feb 2005
Location: BEHIND YOU!!!! (but I live in England)
Posted: 1st Mar 2006 10:24
There isn't many bad things to say about your site other than you cant get onto the home page once you have moved to another page.

The background graphics is sweet and the whole layout is pretty good aswell.

All in all it is a very presentable website, well done.

BM

Our aim is to keep the loo's clean, your aim can help.
Lucka
19
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Joined: 1st Oct 2004
Location:
Posted: 1st Mar 2006 11:47
Thank BM! (I'm a little nervous with a big man behind me!)

If you have some suggestion on the game too, feel free to explain!
see you!

Lucka - gawteam coder - www.gawgames.com
Big Man
19
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Joined: 4th Feb 2005
Location: BEHIND YOU!!!! (but I live in England)
Posted: 1st Mar 2006 13:22
Quote: "If you have some suggestion on the game too, feel free to explain!
"


If you mean furious monkey then no I don't it is better than I could do it looks like a very fun game but I didn't see a download button.

BM

Our aim is to keep the loo's clean, your aim can help.
Lucka
19
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Joined: 1st Oct 2004
Location:
Posted: 1st Mar 2006 15:26
not so long time to have it!
we are finishing the playable demo, and the game too.
I suppose no more than one week to get the demo (still coding night and day!!)..

Have you seen that big roller monster in the dark arena (end of the video)? I'm calibrating him, the number of missiles is actually too much!

Little patience, is coming..

Lucka - gawteam coder - www.gawgames.com
FoxBlitzz
20
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Joined: 19th Nov 2003
Location: United States
Posted: 1st Mar 2006 22:12 Edited at: 1st Mar 2006 22:12
You know, those car physics kind of remind me of the physics in the Trackmania games, which is pretty good. The graphics look nice, but I think you could make the shadow a bit darker. Try set global shadow color (red),(green),(blue),(alpha).

AMD Athlon 64 X2 4200+
1GB DDR-SDRAM (May increase to 2GB one day)
512MB ATI Radeon X1800 Series - Finally! A card that does pixel shaders correctly!
Lucka
19
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Posted: 1st Mar 2006 23:20
Thanks a lot, FoxBlitzz, it's exactly the kind of suggestion I like!
Yes, the shadows will be darker, specialy in the night arenas!
I was playing just for some hours with Trackmania, but what I didn't like in that game was the difficulty to put your car "reverse" on the ground:
in fact in trackmania the car always try to fall down on the tires by itself, here (maybe you already understand from video) if you install a gravity controller on the car, you can adjust the "rolling" and the "pitching" of the car during the flight.
What I like is if you don't do nothing the car simply crash!
(read: no code is used to "adjust" your jump, if you make a bad one the car can "reverse")

Using that device you'll be free to make, for example, a 360° or a lot of different "tricks", flyng, earning points and bonus!

thank for the attention!

Lucka - gawteam coder - www.gawgames.com
Lucka
19
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Joined: 1st Oct 2004
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Posted: 3rd Mar 2006 13:23
Demo beta1 nearly finished, released for TGC forum in a couple of days..
Two questions:
- There's someone with a LAN net at home to try the multy_player levels?
- FoxBlitzz have a really powerfull PC, but what is your suggested standard for the demo? (I'm thinking to put low level mode in the demo, but maybe a max level should be nice for people that spend a lot to get a ninja pc..)

Lucka - gawteam coder - www.gawgames.com

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