well it says error at line 6.... but i dont know any other way for it to make only 3 objects when a button is pressed... like dropping a bomb..
rem make bombs for player 2
for t = 8 to 11
rem when pressing left control player 2 drops a bomb
if keystate(29)=1 then make object sphere t,0.5
position object t,player2x#,0,player2z#
next t
rem player 1 setup
make object box 1,0.8,0.8,0.8
color object 1,rgb(0,0,0)
position object 1,-10,0,10
rem player 2 setup
make object box 2,0.8,0.8,0.8
color object 2,rgb(255,255,255)
position object 2,10,0,-10
rem make floor
make object box 3,100,0.1,100
color object 3,rgb(128,128,128)
rem make top wall
make object box 4,23,1,1
color object 4,rgb(50,50,50)
position object 4,0,0,11
rem make bottom wall
make object box 5,23,1,1
color object 5,rgb(50,50,50)
position object 5,0,0,-11
rem make left wall
make object box 6,1,1,21
color object 6,rgb(50,50,50)
position object 6,-11,0,0
rem make right wall
make object box 7,1,1,21
color object 7,rgb(50,50,50)
position object 7,11,0,0
rem position and angle camera
position camera 0,20,0
point camera 0,0,0
do
rem player 1 movement left and right
if keystate(203)=1 then dec player1x#,0.25
if keystate(205)=1 then inc player1x#,0.25
rem player 1 movement up and down
if keystate(200)=1 then inc player1z#,0.25
if keystate(208)=1 then dec player1z#,0.25
rem refresh player 1's position
position object 1,player1x#,0,player1z#
rem player 2 movement left and right
if keystate(30)=1 then dec player2x#,0.25
if keystate(32)=1 then inc player2x#,0.25
rem player 2 movement up and down
if keystate(17)=1 then inc player2z#,0.25
if keystate(31)=1 then dec player2z#,0.25
rem refresh player 2's position
position object 2,player2x#,0,player2z#
rem when pressing left control player 2 drops a bomb
if keystate(29)=1 then make object sphere t,0.5
position object t,player2x#,0,player2z#
loop
plz help Iv'e tried stuff but i dont know what to do....