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FPSC Classic Models and Media / here is a script for making a dog barks

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Jack from Italy
18
Years of Service
User Offline
Joined: 13th Feb 2006
Location: Ci6
Posted: 4th Mar 2006 01:32
if you have an entity dog, here is a script for make the dog barks.

In the compressed folder i have put the dog.wav.You must insert this wav file into the audiobank\user folder of FPS Creator.
And,obviously, the dog script in the scrip folder

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