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FPSC Classic Models and Media / <<Help PLzz!!!! need help with Blender>>

Author
Message
Essal
18
Years of Service
User Offline
Joined: 15th Jan 2006
Location: inside your webcam, watching YOU.
Posted: 4th Mar 2006 17:22
The problem is, that in blender (just got it)
when i create a cube, change the shape a lil bit, and then export it in .x
and i try to open it with Lith unwrap it says that the model doesnt have any UV cordinates,
How do i get it to work/what am i doing wrong?

Thanks

---->http://www.freewebs.com/lasse-b!<----Free segments!!
Wehtam_
User Deleted
Posted: 4th Mar 2006 20:30
Not familiar with Lith Unwrap, but if you can export in Wavefront .OBJ format i definately recommend UVMapper, its small, free and works well. http://www.uvmapper.com/

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