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Newcomers DBPro Corner / intersect object question

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David iz cool
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 8th Mar 2006 22:09 Edited at: 8th Mar 2006 22:10
hi i know how to use the intersect object command to make my player walk on my xfile ground.

but what im wondering is,how would i code my player to walk on a different xfile also if i moved over it??


this is my intersect code:

(2) is my xfile ground


if 3 were my 2nd xfile ground,how would i code it??

george_d
19
Years of Service
User Offline
Joined: 4th Mar 2005
Location:
Posted: 8th Mar 2006 23:42
i think its best in this case to use only one .x object for collision as the intersect object command is demanding and you'll want to use it as little as possible. Instead you can add additional objects that you want collision against as limbs of the original object. i got a collision system to work well in this way with loads of objects added to the base map object



Hope this helps

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